Posted November 4, 201411 yr I have never used asm before, but I do understand bytecode enough to use it. I'm just wondering about efficiency - when adding instructions to methods, is it better to add all the instructions you need, or to just add a few instructions to invoke a static method written in java? Obviously the latter is simpler, and easier to read too - but in methods that get called a lot like World#setTileEntity which would be more efficient/optimised, and would it matter on the amount of bytecode instructions I'm adding? BEFORE ASKING FOR HELP READ THE EAQ! I'll help if I can. Apologies if I do something obviously stupid. If you don't know basic Java yet, go and follow these tutorials.
November 4, 201411 yr Hi Almost guaranteed it will make absolutely no perceptible difference to the player whatsoever. I'd say you should choose whichever is easier to understand and maintain for the coder. If you're really concerned, try it both ways and see? -TGG
November 4, 201411 yr Author Alright, thanks. C: BEFORE ASKING FOR HELP READ THE EAQ! I'll help if I can. Apologies if I do something obviously stupid. If you don't know basic Java yet, go and follow these tutorials.
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