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Posted

Hi,

 

What should I do if I want to create entities which each have an own inventory where you can save items (like a chest but an entity stores the things). The entity was no problem but I don't get ahead with the inventory part. What do I need to implement this idea?

I don't want you to show me code... just give me some hints (what classes I need; is there a similar mod?; ...)

 

Thanks in advance!

  • Author

Thanks! My biggest problem was to get the entity into the guihandler, but now it works fine!

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