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MetaBlocks it always putting block meta 0 in the world,


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i dont get this


I been  creating a 6 blocks Metablock using the guide from orange


and I followed all the steps in the guide. all blocks are in the  creative block tab each block with their textures correctly located


meta 0 transparent block

meta 1 brown block

meta 2 red block

meta 3 orange block

meta 4 yellow block

meta 5 green block


  but when I put any of these meta blocks becomes the transparent block 0 whit all the sides correctly located

and i dunnat know why.



the other thing I want to know is how to set meta blocks in the world with the method


world.setBlock (x, y, z, modBlocks.MetaBlockeMercenario); // create meta 0 at the given xyz

world.setBlock (x, y, z, modBlocks.MetaBlockeMercenario: 2); // error

world.setBlock (x, y, z, modBlocks.MetaBlockeMercenario / 2); // error

world.setBlock (x, y, z, modBlocks.MetaBlockeMercenario \ 2); // error



very tankfull.

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This is basic java. Look at the set block methods - one of them also takes an integer (or two, I forget).


First integer is the metadata. Second if it's there, is the flag. You pretty much always want flags 1 and 2 (3)



I'll help if I can. Apologies if I do something obviously stupid. :D


If you don't know basic Java yet, go and follow these tutorials.

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