Posted November 16, 201411 yr Hi! I just wanted to ask something that's been bothering me for a while. A lot of forge problems arise due to the fact that two mods both have the same id for their own block/item/biome/etc. Why doesn't forge create an "ID dictionary"? Every mod would request a number of IDs for it's purposes and forge would grant it and move on to the next one. A record would be something like: [ingameID] [inmodID][modName](optional [iDType] if not using single dictionary per ID type) So if you have two mods that both use eg. ID 85 for an enchantment, you would end up with this: [45][85][mod1]([enc]) . . . [67][85][mod2]([enc]) It should be simple enough for modders to interconnect items/blocks/... across diferent mods using the dictionary, shouldn't it? How come there is no such system in use? BTW, I have zero knowledge of Forge's inner workings, which is why this post may seem very ignorant.
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