Posted November 21, 201410 yr Hey guys, does someone know how to change the scale of a normal/generic item. I don't want to add a new model to the item, just make it smaller. I know it has something to do with MinecraftForgeClient.registerItemRenderer() and my renderItem class, but I don't know how to get the model from the item. Thank you in advance!
November 21, 201410 yr You want to register new renderer for item. @SideOnly(Side.CLIENT) public class MyRenderer implements IItemRenderer Then you will probably want to copy/paste code from vanilla itemRenderer and add GL scaling (smaller ay?) you will also have to change position of rendering... that all in GL. To register item with new renderer: (MUST be in client proxy ofc.) MyRenderer rend = new MyRenderer(); MinecraftForgeClient.registerItemRenderer(MyMod.item, rend); 1.7.10 is no longer supported by forge, you are on your own.
November 21, 201410 yr Author I know that, but I cannot figure out how to get the model from the item to render it.
November 22, 201410 yr "change the scale of a normal/generic item" My answer is exacly what you are looking for. Items DON'T have models. "you will probably want to copy/paste code from vanilla ItemRenderer and add GL scaling" How is this not an answer? Just look at the class, generic items don't have models - they are generated from image (.png) and made thick using GL. Edit: You MIGHT be asking about icon (not model): @Override public void renderItem(IItemRenderer.ItemRenderType type, ItemStack stack, Object... data) { IIcon icon = stack.getItem().getIcon(stack, 0); //And then pass normal ItemRenderer GL operations. Again: Look into vanilla code. } 1.7.10 is no longer supported by forge, you are on your own.
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