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Featured Replies

Posted

Hello,

 

I'm using the follow code to zoom the view when holding a bow:

 

ReflectionHelper.setPrivateValue(EntityRenderer.class, Minecraft.getMinecraft().entityRenderer, charge, "cameraZoom", "field_78503_V");

 

BUT when makes the zoom the held item (the bow) disappears ... o_O

 

How can I display however the bow?

 

thx

  • Author

What method are you using and what is your return statement?

 

 

 

@SubscribeEvent

public void continueUsingBow (PlayerUseItemEvent.Tick event)

 

 

I think you can better use the FOV update event instead of this stuff.

I think that will not delete your bow.

But I don't even understand how your bow disappeares.

I think you can better use the FOV update event instead of this stuff.

I think that will not delete your bow.

But I don't even understand how your bow disappeares.

 

I've the same zedblade problem but i dont know what is "FOV update event", have you a tutorial/sample that makes a specific overview zoom?

 

 

thanks a lot

You can register it with MinecraftForge.EVENT_BUS.register(new FOVHandler());

 

this is my class as example:

package knokko.rpg.events.other;

import knokko.rpg.data.WorldData;
import net.minecraftforge.client.event.FOVUpdateEvent;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;

public class FOVHandler {
@SubscribeEvent
public void fovEvent(FOVUpdateEvent event){
	if(WorldData.getString(event.entity, "race", "human").matches("eyeman")){
		if(WorldData.getBooleanOption(event.entity, "zoom", false)){
			event.newfov = 0.1F;
		}
	}
}
}

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