Posted November 21, 201410 yr I'm trying to make a "glowing" effect for a Block, but I want the block to actually emit different amounts of light. I am using getLightValue() with the world,x,y,z arguments. I can't figure out how to actually make the glowing effect though. The proud(ish) developer of Ancients
November 21, 201410 yr Author Basically I need some way to create a sine wave value for getLightValue(). The proud(ish) developer of Ancients
November 21, 201410 yr Author ahh that sucks. Is there any way I could get around this? or will it still cause too much lag. The proud(ish) developer of Ancients
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