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[1.7.10] Harvest Level Wont Work


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I've set the harvest level to 2, but even when I break it with a wooden pick it drops the item.


public BlockPlasticOre(Material Material) {
	this.setHarvestLevel("pickaxe", 2);

public Item getItemDropped(int metadata, Random random, int fortune){
	return FinancialMod.Plastic;

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Try adding breakpoints to here

    public static boolean canToolHarvestBlock(Block block, int metadata, ItemStack stack)
        String tool = block.getHarvestTool(metadata);  // Breakpoint here
        if (stack == null || tool == null) return false;
        return stack.getItem().getHarvestLevel(stack, tool) >= block.getHarvestLevel(metadata);


    public static boolean canHarvestBlock(Block block, EntityPlayer player, int metadata)
        if (block.getMaterial().isToolNotRequired())  // Breakpoint here
            return true;

        ItemStack stack = player.inventory.getCurrentItem();
        String tool = block.getHarvestTool(metadata);
        if (stack == null || tool == null)
            return player.canHarvestBlock(block);

        int toolLevel = stack.getItem().getHarvestLevel(stack, tool);
        if (toolLevel < 0)
            return player.canHarvestBlock(block);

        return toolLevel >= block.getHarvestLevel(metadata);


Then step through the code line by line to see why it lets your tool harvest the block when it shouldn't.



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