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Bugzoo

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  • Content Count

    268
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    April 27, 2014
  • Last visited

    January 11, 2015

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About Bugzoo

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  • Personal Text
    I ask for help more than I help others...

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  1. Bugzoo

    [1.7.10] Model Changes

    Bugzoo posted a topic in Modder Support

    I have a model. When I right click on the model, I want the model to change. I have tried using booleans before if(renderChangedModel == true){ //Render Code } But using that code makes it impossible for block NBT to work. What is the best way to do this?
    • January 11, 2015
    • 1 reply
  2. Bugzoo

    [1.7.10] Block NBT?

    Bugzoo posted a topic in Modder Support

    I can't find any tutorials for reading/writing block NBT. If I give the block an item, the block changes model, so I want a tutorial which shows me how to make the change to the block I right clicked on and not every one of them
    • January 10, 2015
    • 5 replies
  3. Bugzoo

    [1.7.10] List Every Item In A Creative Tab In An Array?

    Bugzoo replied to Bugzoo's topic in Modder Support

    Oh, thanks, got it working
    • January 1, 2015
    • 9 replies
  4. Bugzoo

    [1.7.10] List Every Item In A Creative Tab In An Array?

    Bugzoo replied to Bugzoo's topic in Modder Support

    Ok, i wrote out some code using that method and stuff you told me. I might be doing this completely wrong, but my game is crashing public static ArrayList<Block> BuildingBlocks; CreativeTabs.tabBlock.displayAllReleventItems(BuildingBlocks); for(num = 0; num<BuildingBlocks.size(); num++){ this.drawItemStack(new ItemStack(BuildingBlocks.get(num)), width / 2 - num * 20 + 100, height / 2 - heightNum, ""); }
    • January 1, 2015
    • 9 replies
  5. Bugzoo

    Get block right clicked

    Bugzoo replied to CraftCreeperDev's topic in Modder Support

    you use the onBlockActivated method, like this @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9){ if(player.getHeldItem() != null && player.getHeldItem().getItem() == YOURITEMHERE){ //Do SOMETHING Here }
    • December 31, 2014
    • 9 replies
  6. Bugzoo

    [1.7.10] Items Fly Across Gui?

    Bugzoo posted a topic in Modder Support

    I have a few blocks in a GUI. I render the blocks on the screen from a for loop. I add to the xCoords everytime the for loop runs so the blocks wont overlap. Though with this code, the blocks keep adding on the xCoords which makes them fly out of the screen. The xCoord variable is not static by the way. Here is my code for(num = 0; num<BuildingBlocks.length; num++){ this.drawItemStack(new ItemStack(BuildingBlocks[num]), width / 2 - xCoords, height / 2 - 55, ""); xCoords += 1; }
    • December 31, 2014
    • 1 reply
  7. Bugzoo

    [1.7.10] List Every Item In A Creative Tab In An Array?

    Bugzoo replied to Bugzoo's topic in Modder Support

    What list do I have to pass in?
    • December 31, 2014
    • 9 replies
  8. Bugzoo

    [1.7.10] List Every Item In A Creative Tab In An Array?

    Bugzoo posted a topic in Modder Support

    I want to list every single block in the Building Blocks creative tab, in one array. I don't want to type them all out one by one, how would I do it? (if it is possible)
    • December 31, 2014
    • 9 replies
  9. Bugzoo

    [1.7.10] Get EntityPlayer from Event?

    Bugzoo replied to Bugzoo's topic in Modder Support

    Oh, didn't know that, thanks
    • December 23, 2014
    • 10 replies
  10. Bugzoo

    [1.7.10] Get EntityPlayer from Event?

    Bugzoo replied to Bugzoo's topic in Modder Support

    Thanks, works now. One last question though. How do I get a world, because I need to check if world.isRemote
    • December 23, 2014
    • 10 replies
  11. Bugzoo

    [1.7.10] Get EntityPlayer from Event?

    Bugzoo replied to Bugzoo's topic in Modder Support

    Yea, I tried that, though it doesn't seem to have the .addChatMessage in it for some reason
    • December 23, 2014
    • 10 replies
  12. Bugzoo

    [1.7.10] Get EntityPlayer from Event?

    Bugzoo replied to Bugzoo's topic in Modder Support

    *facepalm* Im not stupid. There is no EntityPlayer in my event...
    • December 23, 2014
    • 10 replies
  13. Bugzoo

    [1.7.10] Get EntityPlayer from Event?

    Bugzoo replied to Bugzoo's topic in Modder Support

    Found that out a few minutes ago, but thanks anyway. How do I send a chat message to the owner?
    • December 22, 2014
    • 10 replies
  14. Bugzoo

    [1.7.10] Get EntityPlayer from Event?

    Bugzoo posted a topic in Modder Support

    Sorry if this is a (very) derpy question, but how do I get the EntityPlayer from an event. I have tried casting it as EntityPlayer, though no luck @SubscribeEvent public void onEntityLivingDeath(LivingDeathEvent event) { if (event.entityLiving instanceof EntityWolf && ((EntityWolf)event.entityLiving).isTamed()) { ((EntityPlayer) event.entityLiving).addChatComponentMessage(new ChatComponentText("Your Wolf Has Sadly Died")); } } But it just crashes.
    • December 22, 2014
    • 10 replies
  15. Bugzoo

    [1.7.10] Play music in main menu?

    Bugzoo replied to Bugzoo's topic in Modder Support

    They are words of wisdom. Words I will remember for my whole life. It says that you can be more than one thing... idk
    • December 20, 2014
    • 5 replies
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