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metaItem Sword how to set diferents materials in constructor for each sword??


perromercenary00

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goog days

 

puzleed im about this,

 

i create like 6 diferent swords in a metaItem each of has a diferent texture and thats working. but i cant get to set diferent Atackdamage values for each metaSword, the damage value in a item is defined by the material declaret in the constructor.

and when i atack whit the first sword it converts automatically to the second and then to the 3 sword

 

how do you define diferents materials based on the meta(Itemdamage) ?

 

codigo aqui

https://github.com/perromercenary00/perro-codigo-/blob/master/metaespadamercenaria

 

 

 

is way to declare meta items whit something else not Itemdamage ?

 

 

 

 

 

 

 

 

 

 

 

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Swords use metadata to store the damage, so you can't have metadata swords. So you either have to make a new Item for each sword, or you have to implements a system to store the damage in NBT.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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