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[1.7.10] Loot Mob


TehStoneMan

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Hello. I am trying to create a mob that, on death, drops a bunch of dungeon loot items (like what you would find in a regular dungeon chest), but I'm kind of stuck on the get loot/drop loot part.

I figure something like :

 

- Mob death

- Get random dungeon loot (DungeonHooks ?)

- Convert to inventory (ItemStack[] ?)

- Scatter loot like in player death

 

I am not sure how to go about coding the middle two steps. Can somebody help me?

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