Jump to content

Recommended Posts

Posted

Hi,

For my protocol block, the gui is 256x256. When I open it, the items in the top two rows of the inventory work fine. However, the bottom two rows will throw out an item if you click on any of the items in the slots. Is there a way to avoid this?

PS: I have identical code in other blocks without the expanded GUI, and they all work fine.

 

Thanks,

SkylordJoel

 

SOLUTION:

Have this as your constructor:

    public GUIWhatever(InventoryPlayer par1InventoryPlayer, TileEntityWhatever tile_entity) {

        super(new WhateverProtocol(par1InventoryPlayer, tile_entity));

        this.inventory = tile_entity;

       

        this.xSize = customSize;

        this.ySize = customSize;

    }

Posted

By the way this is 1.6.4 and some positions are not calculated yet:

package cr0s.WarpDrive.client.gui;

import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;

import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.network.packet.Packet250CustomPayload;
import net.minecraft.util.ResourceLocation;

import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL11;

import uedevkit.gui.GuiSimpleBase;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import cr0s.WarpDrive.WarpDrive;
import cr0s.WarpDrive.WarpDriveConfig;
import cr0s.WarpDrive.client.ClientProxy;
import cr0s.WarpDrive.common.container.ContainerProtocol;
import cr0s.WarpDrive.tile.TileEntityProtocol;

@SideOnly(Side.CLIENT)
public class GUIProtocol extends GuiSimpleBase { 
	/*TODO
	 * List of stuff:
	 * dim_getP - done
	 * dim_setP - done
	 * dim_getN - done
	 * dim_setN - done
	 * setMode - done
	 * setDistance - done
	 * setDirection - done
	 * getAttachedPlayers - done
	 * summon
	 * summonAll - done
	 * getX - done
	 * getY - done
	 * getZ - done
	 * energyRemaining For Core
	 * doJump - done
	 * getShipSize - done
	 * setBeaconFrequency - unused
	 * getDx - done
	 * getDz - dome
	 * setCoreFrequency - more like ship name, done	
	 * isInSpace - done
	 * isInHyperspace - done
	 * setTargetJumpgate*/

	int xSize = 256;
	int ySize = 256;
   
	private static final ResourceLocation furnaceGuiTextures = new ResourceLocation(WarpDrive.modid + ":textures/gui/" + "guiWarpInterface_alternate.png");//ClientProxy.warpInterfaceGui/*"textures/gui/container/furnace.png"*/);
    private TileEntityProtocol furnaceInventory;
    
    private GuiTextField front;
    private GuiTextField back;
    private GuiTextField left;
    private GuiTextField right;
    private GuiTextField up;
    private GuiTextField down;
    
    private GuiTextField distance;
    
    private GuiTextField mode;
    
    private GuiTextField direction;
    
    private GuiTextField shipName;
    //private GuiTextField beaconInput; UNUSED
    
    private char[] allowedChars = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9' };
    private char[] modeChars = { '0'/*jump/long jump*/, '1'/*To hyperspace*/, '2'/*jumpgate*//*, '3'/*jump to different dimensions*/ };
    private char[] directionChars = { '0'/*up*/, '1'/*down*/, '2'/*left*/, '3'/*right*/, '4'/*forward*/, '5'/*back*/ };

    public GUIProtocol(InventoryPlayer par1InventoryPlayer, TileEntityProtocol tile_entity) {
        super(new ContainerProtocol(par1InventoryPlayer, tile_entity));
        this.furnaceInventory = tile_entity;
    }
    
    int grey = 4210752;
    
    int sizex = -14;//10-24
    int sizey = -12;
    
    int dimensionx = -25;
    int dimensiony = 132;
    
    int blocksx;
    int blocksy;
    
    int coord0x;
    int coord0y;
    
    int pixelsPerWord = 10;
    
    String size0 = "Amount of blocks from Core to be moved: ";
    
    
    /**
     * Draw the foreground layer for the GuiContainer (everything in front of the items)
     */
    protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
        String s = this.furnaceInventory.isInvNameLocalized() ? this.furnaceInventory.getInvName() : I18n.getString(this.furnaceInventory.getInvName());
        this.fontRenderer.drawString(s, this.xSize / 2 - this.fontRenderer.getStringWidth(s) / 2, 6, 4210752);
        this.fontRenderer.drawString(I18n.getString("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
        
        String size1 = furnaceInventory.getFront() + ", Right: " + furnaceInventory.getRight() + ", Up: " + furnaceInventory.getUp();
	    String size2 = "Back: " + furnaceInventory.getBack() + ", Left: " + furnaceInventory.getLeft() + ", Down: " + furnaceInventory.getDown();

	    String dimension = furnaceInventory.currentDimension();
	    
	    String blocks = "Ship Size: " + String.valueOf(furnaceInventory.getShipSize());
	    
	    String coord0 = "Coordinates: ";
	    String coord1 = "X: " + String.valueOf(furnaceInventory.getCoreX());
	    String coord2 = "Y: " + String.valueOf(furnaceInventory.getCoreY());
	    String coord3 = "Z: " + String.valueOf(furnaceInventory.getCoreZ());
	    
	    String coord4 = "Destination Coordinates: ";
	    String coord5 = "X: " + String.valueOf(furnaceInventory.getDestX());
	    //String coord6 = "Y: " + String.valueOf(furnaceInventory.getDestY());
	    String coord7 = "Z: " + String.valueOf(furnaceInventory.getDestZ());
        
        write(size0, sizex, sizey, grey); //Title
        write(size1, sizex, sizey + pixelsPerWord, grey); //setP
        write(size2, sizex, sizey + (2 * pixelsPerWord), grey); //setN
        
        write(dimension, dimensionx, dimensiony, grey);
        
        write(coord0, coord0x, coord0y, grey);
        write(coord1, coord0x + pixelsPerWord, coord0y, grey);
        write(coord2, coord0x + 2 * (pixelsPerWord), coord0y, grey);
        write(coord3, coord0x + 3 * (pixelsPerWord), coord0y, grey);
        
        write(coord4, coord0x + 5 * (pixelsPerWord), coord0y, grey);
        write(coord5, coord0x + 6 * (pixelsPerWord), coord0y, grey);
        write(coord7, coord0x + 7 * (pixelsPerWord), coord0y, grey);
        
        write(blocks, blocksx, blocksy, grey);
        
        front.drawTextBox();
        back.drawTextBox();
        left.drawTextBox();
        right.drawTextBox();
        up.drawTextBox();
        down.drawTextBox();
        
        distance.drawTextBox();
        
        mode.drawTextBox();
        
        direction.drawTextBox();
        
        shipName.drawTextBox();
        
        //beaconInput.drawTextBox(); UNUSED
    }

    /**
     * Draw the background layer for the GuiContainer (everything behind the items)
     */
    protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        this.mc.getTextureManager().bindTexture(furnaceGuiTextures);
        int k = (this.width - this.xSize) / 2;
        int l = (this.height - this.ySize) / 2;
        this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
        
        int i1;
        
        //FLAME - DON'T NEED
        /*if (this.furnaceInventory.isBurning())
        {
            i1 = this.furnaceInventory.getBurnTimeRemainingScaled(12);
            this.drawTexturedModalRect(k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2);
        }*/
        
        //GIANT ARROW - DON'T NEED
        /*i1 = this.furnaceInventory.getCookProgressScaled(24);
        this.drawTexturedModalRect(k + 79, l + 34, 176, 14, i1 + 1, 16);*/
    }
    
    @Override
    public void initGui() {
    	super.initGui();
    	buttonList.clear();
    	
    	Keyboard.enableRepeatEvents(true);
	    
	    //int biX = 0; UNUSED
	    //int biY = 0; UNUSED
    	
	    int frontX = 0; //TODO
	    int frontY = 0;
	    
	    int diX = 0;
	    int diY = 0;
	    
	    int dirX = 0;
	    int dirY = 0;
	    
	    int moX = 0;
	    int moY = 0;
	    
	    int sNX = 58;
	    int sNY = -33;
	    
	    int inputLength = 30;
	    int inputWidth = 20;
	    
	    //applyBasicAttributes(beaconInput); UNUSED
	    
	    shipName = new GuiTextField(this.fontRenderer, sNX, sNY, inputLength * 2, inputWidth);
	    shipName.setMaxStringLength(10);
	    
	    direction = new GuiTextField(this.fontRenderer, dirX, dirY, inputLength, inputWidth);
	    direction.setMaxStringLength(1);
	    
	    mode = new GuiTextField(this.fontRenderer, moX, moY, inputLength, inputWidth);
	    mode.setMaxStringLength(1);

	    distance = new GuiTextField(this.fontRenderer, diX, diY, inputLength, inputWidth);
	    distance.setMaxStringLength(3);
	    
    	front = new GuiTextField(this.fontRenderer, frontX, frontY, inputLength, inputWidth);
    	front.setMaxStringLength(3);
    	
    	back = new GuiTextField(this.fontRenderer, frontX, frontY + pixelsPerWord, inputLength, inputWidth);
    	back.setMaxStringLength(3);
    	
    	left = new GuiTextField(this.fontRenderer, frontX, frontY + (2 * pixelsPerWord), inputLength, inputWidth);
    	left.setMaxStringLength(3);
    	
    	right = new GuiTextField(this.fontRenderer, frontX, frontY + (3 * pixelsPerWord), inputLength, inputWidth);
    	right.setMaxStringLength(3);
    	
    	up = new GuiTextField(this.fontRenderer, frontX, frontY + (4 * pixelsPerWord), inputLength, inputWidth);
    	up.setMaxStringLength(3);
    	
    	down = new GuiTextField(this.fontRenderer, frontX, frontY + (5 * pixelsPerWord), inputLength, inputWidth);
    	down.setMaxStringLength(3);
    	
	    applyBasicAttributes(front);
	    applyBasicAttributes(back);
	    applyBasicAttributes(right);
	    applyBasicAttributes(left);
	    applyBasicAttributes(up);
	    applyBasicAttributes(down);
	    
	    applyBasicAttributes(distance);
	    
	    applyBasicAttributes(mode);
	    
	    applyBasicAttributes(direction);
	    
	    applyBasicAttributes(shipName);
    	
    	//beaconInput = new GuiTextField(this.fontRenderer, biX, biY, inputLength, inputWidth); UNUSED
    	//beaconInput.setMaxStringLength(2); UNUSED
    	
    	/**/buttonList.add(new GuiButton(0/*button number, maybe for mod, else gui*/, guiLeft - 26/*Location in relation to left in pixels*/, guiTop + 177/*Location in relation to top in pixels*/, 30/*Length in pixels*/, 20/*Height in pixels*/, "Jump"/*Text on button*/));
    	/**/buttonList.add(new GuiButton(1/*button number, maybe for mod, else gui*/, guiLeft - 26/*Location in relation to left in pixels*/, guiTop + 157/*Location in relation to top in pixels*/, 60/*Length in pixels*/, 20/*Height in pixels*/, "Summon All"/*Text on button*/));
    	buttonList.add(new GuiButton(2, guiLeft + 4/*217: -40*/, guiTop + 177/*227: -45*/, 30, 20, "Wiki"));
    }
    
    public void applyBasicAttributes(GuiTextField field) {
    	//if(field != null) {
	    	field.setEnableBackgroundDrawing(true);
	    	field.setFocused(false);
	    	field.setCanLoseFocus(true);
    	//}
	}

	@Override
    protected void keyTyped(char par1, int par2) {
		if(anyTextBoxFocused()) {
			if(par1 != 27) {
				if(shipName.textboxKeyTyped(par1, par2)) {
					shipName();
				}

				if(isValidChar(par1)) {
			//super.keyTyped(par1, par2);
					if(front.textboxKeyTyped(par1, par2)) {
						simpleTextPacket("WarpDrive_F", this.front, 4);
					} else if(back.textboxKeyTyped(par1, par2)) {
						simpleTextPacket("WarpDrive_B", this.back, 4);
					} else if(left.textboxKeyTyped(par1, par2)) {
						simpleTextPacket("WarpDrive_L", this.left, 4);
					} else if(right.textboxKeyTyped(par1, par2)) {
						simpleTextPacket("WarpDrive_R", this.right, 4);
					} else if(up.textboxKeyTyped(par1, par2)) {
						simpleTextPacket("WarpDrive_U", this.up, 4);
					} else if(down.textboxKeyTyped(par1, par2)) {
						simpleTextPacket("WarpDrive_D", this.down, 4);
					} else if(distance.textboxKeyTyped(par1, par2)) {
						simpleTextPacket("WarpDrive_Dis", this.distance, 4);
					} else if(isValidModeChar(par1)) {
						if(mode.textboxKeyTyped(par1, par2)) {
							modeTextPacket("WarpDrive_M", this.mode, 4);
						} else if(isValidDirectionChar(par1)) {
							if(direction.textboxKeyTyped(par1, par2)) {
								directionTextPacket("WarpDrive_Dir", this.direction, 4);
							}
						}
			//} else if(beaconInput.textboxKeyTyped(par1, par2)) {UNUSED
				//simpleTextPacket("WarpDrive_Protocol", this.beaconInput.getText().getBytes())); UNUSED
					}
				} else {
					super.keyTyped(par1, par2);
				}
			}
		} else if (par1 == 27) {
			mc.thePlayer.closeScreen();
		}
	}

    public boolean anyTextBoxFocused() {
		return front.isFocused() || back.isFocused() || left.isFocused() || right.isFocused() || up.isFocused() || down.isFocused() || distance.isFocused() || mode.isFocused() || direction.isFocused() || shipName.isFocused();
	}

	public void shipName() {
		ByteArrayOutputStream bos = new ByteArrayOutputStream(shipName.getText().length());
		DataOutputStream output = new DataOutputStream(bos);

		try {
			String f = shipName.getText();

			output.writeUTF(f);
		} catch(Exception e) {
			e.printStackTrace();
		}

		Packet250CustomPayload packet = new Packet250CustomPayload();
		packet.channel = "WarpDrive_SN";
		packet.data = bos.toByteArray();
		packet.length = bos.size();

		this.mc.thePlayer.sendQueue.addToSendQueue(packet);
	}

	public void directionTextPacket(String channel, GuiTextField field, int bytes) {
		ByteArrayOutputStream bos = new ByteArrayOutputStream(bytes);
		DataOutputStream output = new DataOutputStream(bos);

		try {
			String f = field.getText();
			int fI = Integer.parseInt(f);

			output.writeInt(fI);
		} catch(Exception e) {
			e.printStackTrace();
		}

		Packet250CustomPayload packet = new Packet250CustomPayload();
		packet.channel = channel;
		packet.data = bos.toByteArray();
		packet.length = bos.size();

		this.mc.thePlayer.sendQueue.addToSendQueue(packet);
	}

	private boolean isValidDirectionChar(char par1) {
    	for(int x = 0; x <= this.directionChars.length; x++) {
    		if(par1 == this.directionChars[x]) {
    			return true;
    		}
    	}
		return false;
	}

	private boolean isValidModeChar(char par1) {
    	for(int x = 0; x <= this.modeChars.length; x++) {
    		if(par1 == this.modeChars[x]) {
    			return true;
    		}
    	}
    	return false;
    }

	public void modeTextPacket(String channel, GuiTextField field, int lengthOfBytesInField) {
		ByteArrayOutputStream bos = new ByteArrayOutputStream(lengthOfBytesInField);
		DataOutputStream output = new DataOutputStream(bos);

		try {
			String f = field.getText();
			int fI = Integer.parseInt(f);

			output.writeInt(fI);
		} catch(Exception e) {
			e.printStackTrace();
		}

		Packet250CustomPayload packet = new Packet250CustomPayload();
		packet.channel = channel;
		packet.data = bos.toByteArray();
		packet.length = bos.size();

		this.mc.thePlayer.sendQueue.addToSendQueue(packet);
	}

	public void simpleTextPacket(String channel, GuiTextField field, int lengthOfBytesInField) {
		ByteArrayOutputStream bos = new ByteArrayOutputStream(lengthOfBytesInField);
		DataOutputStream output = new DataOutputStream(bos);

		try {
			String f = field.getText();
			int fI = Integer.parseInt(f);

			output.writeInt(fI);
		} catch(Exception e) {
			e.printStackTrace();
		}

		Packet250CustomPayload packet = new Packet250CustomPayload();
		packet.channel = channel;
		packet.data = bos.toByteArray();
		packet.length = bos.size();

		this.mc.thePlayer.sendQueue.addToSendQueue(packet);
	}

	@Override
    protected void mouseClicked(int x, int y, int buttonClicked) {
    	super.mouseClicked(x, y, buttonClicked);
    	
    	this.front.mouseClicked(x, y, buttonClicked);
    	this.back.mouseClicked(x, y, buttonClicked);
    	this.left.mouseClicked(x, y, buttonClicked);
    	this.right.mouseClicked(x, y, buttonClicked);
    	this.up.mouseClicked(x, y, buttonClicked);
    	this.down.mouseClicked(x, y, buttonClicked);
    	
    	this.distance.mouseClicked(x, y, buttonClicked);
    	
    	this.mode.mouseClicked(x, y, buttonClicked);
    	
    	this.direction.mouseClicked(x, y, buttonClicked);
    	
    	this.shipName.mouseClicked(x, y, buttonClicked);
    	
    	//this.beaconInput.mouseClicked(x, y, buttonClicked); UNUSED
    }
    
    private boolean isValidChar(char par1) {
    	for(int x = 0; x <= this.allowedChars.length; x++) {
    		if(par1 == this.allowedChars[x]) {
    			return true;
    		}
    	}
    	return false;
    }
    
    @Override
    public void updateScreen() {
    	this.front.updateCursorCounter();
    	this.back.updateCursorCounter();
    	this.left.updateCursorCounter();
    	this.right.updateCursorCounter();
    	this.up.updateCursorCounter();
    	this.down.updateCursorCounter();
    	
    	this.distance.updateCursorCounter();
    	
    	this.mode.updateCursorCounter();
    	
    	this.direction.updateCursorCounter();
    	
    	this.shipName.updateCursorCounter();
    	
    	//this.beaconInput.updateCursorCounter(); UNUSED
    }
    
    @Override
    protected void actionPerformed(GuiButton button) {
    	switch(button.id) {
    		case 0:
    			furnaceInventory.doJump();
    			System.out.println(furnaceInventory.getCoreFrequency() + " jumped from coordinates " + String.valueOf(furnaceInventory.getCoreX()) + ", " + String.valueOf(furnaceInventory.getCoreY()) + ", " + String.valueOf(furnaceInventory.getCoreZ()));
    			break;
    		case 1:
    			furnaceInventory.setSummonAllFlag(true);
    			break;
    			//System.out.println("Clicked!");//ACTION PERFORMED ON BUTTON CLICK
    		case 2:
    			openURL("https://sites.google.com/site/spaceageminecraft/wiki/blocks/warp-interface");
    	}
    }
    
    @Override
    public void onGuiClosed() {
    	super.onGuiClosed();
    	Keyboard.enableRepeatEvents(false);
    }
    
    @Override
    public void drawScreen(int par1, int par2, float par3) {
    	super.drawScreen(par1, par2, par3);
    	this.front.drawTextBox();
    	this.back.drawTextBox();
    	this.left.drawTextBox();
    	this.right.drawTextBox();
    	this.up.drawTextBox();
    	this.down.drawTextBox();
    	
    	this.distance.drawTextBox();
    	
    	this.mode.drawTextBox();
    	
    	this.direction.drawTextBox();
    	
    	this.shipName.drawTextBox();
    }
}

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I am using Linux, I did Java --version and it shows I have Java 8 installed
    • Temu Coupon Code $100 Off [acu639380] For The USA This Month  Temu has become a go-to platform for online shopping in recent years, offering a vast selection of trendy items at unbeatable prices. With amazing discounts like the  Temu coupon code (acu639380) offering up to $100 Off for new users and exclusive offers for existing customers,  Temu is quickly cementing itself as a favorite among online shoppers. Whether you're looking for stylish fashion pieces, home essentials, or the latest gadgets, using  Temu 's promotional codes can help you save big on your purchases. In this blog, we’ll dive into all the incredible savings available this month, including details on the  Temu coupon codes (acu639380), which provide discounts like $100 Off for new and existing users, an additional 40% off, and even free gifts for first-time users. No matter where you’re located—whether in the United States, Canada, the UK, or beyond— Temu offers something for everyone. If you're looking to save money on your next shopping spree, keep reading to learn about all the best deals, discounts, and coupon codes you can use in June 2025. What is  Temu ? Before we dive into the details of the amazing  Temu coupon codes (acu639380), let’s first explore what  Temu is all about.  Temu is an online shopping platform that offers a massive range of products, from fashion and beauty items to home goods and electronics. With unbeatable prices, fast delivery, and free shipping to over 67 countries,  Temu is revolutionizing the way we shop online.  Temu is known for offering up to 90% off on certain items, which makes it an attractive option for budget-conscious shoppers. Whether you’re in the mood for trendy apparel, kitchen gadgets, or tech accessories,  Temu has something that fits your style and budget. Plus, with its regular sales events and exclusive coupon codes, there’s always an opportunity to save more. One of the biggest perks is the ability to combine discounts with promo codes like the  Temu coupon code (acu639380), which gives you a $100 discount for new users and additional savings for existing customers. Benefits of Using  Temu Coupon Codes  Temu coupon codes can offer significant discounts, and knowing how to take full advantage of these offers can lead to huge savings. The  Temu coupon code (acu639380) comes with a variety of benefits, such as: $100 Off for new users: This is a great way for new customers to enjoy  Temu ’s products at a fraction of the price. $100 Off for existing users: Loyal customers can still get a fantastic discount. 40% off: This discount code provides a solid extra savings on selected items. $100 coupon bundle: This is an exclusive offer for both new and existing users that lets you save on multiple purchases. Free gifts for new users: A welcome treat for first-time customers.  Temu Coupon Codes for June 2025 Now, let’s look at the  Temu coupon codes for June 2025 and how you can maximize your savings. These codes are designed to provide discounts based on your user status and location. Make sure to apply the  Temu coupon code (acu639380) when you check out to get the best deal possible! Here’s a breakdown of the  Temu coupon codes (acu639380) available:  Temu Coupon Code (acu639380) $100 Off for New Users Enjoy an instant $100 discount when you sign up for  Temu as a new user.  Temu Coupon Code (acu639380) $100 Off for Existing Users Loyal customers can also use this code to score a $100 discount on their next purchase.  Temu Coupon Code (acu639380) 40% Off Get up to 40% off on select items and categories—perfect for budget-savvy shoppers.  Temu $100 Coupon Bundle This bundle lets you apply a $100 discount on your shopping cart for both new and returning users.  Temu First Time User Coupon First-time buyers get an exclusive gift with this coupon code, alongside additional savings.  Temu Promo Code (acu639380) for June 2025 Use this code to unlock all of the June offers, including huge discounts on a wide variety of items. How  Temu Coupon Codes Help You Save More By using the  Temu coupon code (acu639380), you can access not only great discounts but also enjoy perks like free shipping and exclusive offers. The platform’s unbeatable prices, combined with these additional promo codes, create a shopping experience like no other. Let’s take a closer look at how each of these discounts can benefit you. $100 Off for new users: As a new user, you can score $100 Off on your first order with the  Temu coupon code (acu639380) for June 2025. This means you can shop for high-quality products like electronics, fashion, and home goods while spending less. $100 Off for existing users: Existing users also benefit from this promo code, which means even long-time shoppers can save big. The  Temu coupon code (acu639380) ensures that both new and loyal customers get an opportunity to save. 40% extra off: Certain categories are eligible for up to 40% off with this code. Whether you’re eyeing the latest tech gadget or refreshing your wardrobe, this extra discount can make a real difference to your total. Free gifts for new users: If you’re signing up for the first time,  Temu wants to welcome you with extra surprises. Use the  Temu first-time user coupon code to receive free gifts that’ll make your shopping experience even more enjoyable. $100 coupon bundle:  Temu has also created a special bundle that gives users—new and existing—a $100 discount on their orders. This bundle is perfect for those who love shopping in bulk and want to get the most value from their purchases. Where to Use  Temu Coupon Codes (acu639380)  Temu ships to over 67 countries, so no matter where you are, there’s a great deal waiting for you. Here’s a country-specific breakdown of how you can use the  Temu coupon code (acu639380) and enjoy incredible savings:  Temu Coupon Code $100 Off for USA: Residents of the United States can enjoy $100 Off their purchase using the  Temu coupon code (acu639380), which works for both new and existing users.  Temu Coupon Code $100 Off for Canada: Shoppers in Canada can save $100 on their orders when they apply the  Temu coupon code (acu639380), making it an excellent option for our neighbors to the north.  Temu Coupon Code $100 Off for UK: UK shoppers can also benefit from this amazing coupon code, ensuring they get $100 Off their next  Temu order.  Temu Coupon Code 40% Off for Mexico: Mexico-based shoppers can enjoy up to 40% off select items by using the  Temu coupon code (acu639380), which is ideal for those looking for exclusive savings.  Temu Coupon Code 40% Off for Brazil: Brazilian shoppers will be thrilled to know that they can apply the  Temu coupon code (acu639380) for up to 40% off on select items from the website.  Temu Coupon Code $100 Off for Japan: Shoppers in Japan can also take advantage of the  Temu coupon code (acu639380) and get $100 Off their purchases, which works for a wide range of products. Tips to Maximize Your Savings Stack Coupon Codes:  Temu allows users to stack certain discounts, so be sure to combine the  Temu coupon code (acu639380) with other promotional offers to get the best deal possible. Shop During Sales Events: Take advantage of major sales events like Black Friday, Cyber Monday, and holiday sales, when you can use  Temu coupon codes for even bigger discounts. Sign Up for Alerts: By signing up for  Temu ’s newsletter, you’ll be the first to know about new coupon codes, flash sales, and other special offers. Follow  Temu on Social Media:  Temu often shares exclusive discounts and codes on its social media platforms. Follow them to stay updated on the latest deals. Conclusion Whether you’re a first-time shopper or a loyal  Temu customer, using the  Temu coupon code (acu639380) is a smart way to save money on your favorite items. With discounts like $100 Off, up to 40% off, and exclusive coupon bundles,  Temu ensures that you never have to pay full price. With free shipping to over 67 countries, it’s easier than ever to shop for high-quality, affordable products that fit your budget. Don’t miss out on these amazing savings—apply the  Temu coupon code (acu639380) today and enjoy huge discounts on your next purchase.  
    • Make tests with different builds of these mods
    • it worked now. but is therre n outer way to use essential and forggematica?
    • Maybe a conflict with essential - make a test without it
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.