Jump to content

Recommended Posts

Posted

Hey,

 

I created a GUI which can be open through pressing a key (I'm using the KeyInputEvent). I have already registered a gui handler and actually everything works perfect.

Now I added a button to my gui which gives the player an apple (only an example). This works, but if you right click the apple it disappears. If I open my GUI in the KeyInputEvent, it only calls the getClientServerSide()-Method of my GUI-Handler. But what I need is the server side, too. If I open the gui in the onItemRightClick()-Method of any item, it works.

Can anyone help me?

 

PS: I don't have much idea of sending packets...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.