Tyron Posted December 21, 2014 Share Posted December 21, 2014 Code Comments in IItemRenderer.class: @Deprecated //Unused, for now. Rendering emensely changed in 1.8, Is this even needed at all anymore? //Modders should speak up if needed. ^ How can I render items based on their nbt tag without an IItemRenderer? Do I have to make one json file for each possible state? That'd result in hundreds Also I guess we have to adapt the chaos Mojang produced and keep all item json files in one folder.. Quote Link to comment Share on other sites More sharing options...
Tyron Posted December 21, 2014 Author Share Posted December 21, 2014 Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(myItem, new ItemMeshDefinition() { @Override public ModelResourceLocation getModelLocation(ItemStack stack) { // return appropriate model based on ItemStack } }); Thank you, that definitely helps getting my model folder organized, i'm still forced to use model jsons, right? My mod has about 150 textures that are being overlayed on 5 base textures with any combination possible. Is there no way around making 450 item model jsons? Quote Link to comment Share on other sites More sharing options...
Tyron Posted December 21, 2014 Author Share Posted December 21, 2014 Ah yes, of course, that'll work. Thanks a lot! Quote Link to comment Share on other sites More sharing options...
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