pro-mole Posted October 10, 2012 Share Posted October 10, 2012 1) What's the range of ticks for blocks with "setTickRandomly" set to true? This is just out of pure curiosity. 2) How can I set a block to tick not randomly? I'd like my block to do an updateTick in set intervals, and I can't find where I can use a "schedule" sort of function. (Just right now it hit me... is it on a "OnPlaced" function of sorts?) 3) How can I make an individual block stop ticking randomly? I've tried setting "setTickRandomly" to false, but that apparently changes all the blocks of the same type, not only the individual instance. =/ 4) When using metadata/damage to define variations of a same block, will all the blocks have the same base characteristics(hardness, luminosity, material)? The underlying question here being: can I define a block that "lights up" by changing a metadata value? 5) Finally, what does "World.setLightValue" do? I tried using it to solve the problem in question 4, but it did, well, nothing, apparently. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.