Posted December 29, 201410 yr ATM we're using client-side mod, which is sending custom packet with client's modlist. And it would be nice to get rid of that mod. FML sends modlist to the server for sure. How to get it and use with your mod?
January 12, 201510 yr Try looking at "Loader.java" Former developer for DivineRPG, Pixelmon and now the maker of Essence of the Gods
January 21, 201510 yr Author Try looking at "Loader.java" Well, that class loads mods, doesnt it? I was hoping there would be some method that takes username (or something like that) and returns its modlist in any form.
January 22, 201510 yr Author Okay, NetworkCheckHandler.java helped. Although it's not the best solution because we would like to show player why is he kicked. And now he'll see blank "Mod Rejections".
January 25, 201510 yr Author https://github.com/MinecraftForge/FML/commit/7887e6a57dca5e306c8376aca3e4d029fb4ccdd2 Okay, so there's no convenient way of getting in on old forge versions. And we cant update because cauldron is not updating anymore. Anyway, thanks
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.