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Posted

ATM we're using client-side mod, which is sending custom packet with client's modlist. And it would be nice to get rid of that mod.

FML sends modlist to the server for sure. How to get it and use with your mod?

  • 2 weeks later...
  • 2 weeks later...
Posted

Try looking at "Loader.java"

Well, that class loads mods, doesnt it?

I was hoping there would be some method that takes username (or something like that) and returns its modlist in any form.

Posted

Okay, NetworkCheckHandler.java helped. Although it's not the best solution because we would like to show player why is he kicked. And now he'll see blank "Mod Rejections".

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