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Help with name not showing in minecraft


mysticpenguin

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Hi I have tried everything I can think of and I cant get the name of my item to show up in minecraft. Any help would be great :D.

 

Main class file:

 

package com.brickepm.mymod;

 

import net.minecraft.init.Blocks;

import net.minecraft.item.Item;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.registry.GameRegistry;

import net.minecraftforge.common.util.EnumHelper;

import net.minecraft.item.Item.ToolMaterial;

 

@Mod(modid = MyMod.MODID, version = MyMod.VERSION)

public class MyMod

{

    public static final String MODID = "Boom Blade Mod";

    public static final String VERSION = "1.0";

    public static Item boomblade;

    public static Item.ToolMaterial boom = EnumHelper.addToolMaterial("mypick", 3, 1000, 9.5F, 3.5F, 10);

   

    @Mod.EventHandler

    public void preinit(FMLPreInitializationEvent event)

    {

boomblade = new ItemBoomBlade(boom, "boomblade");

GameRegistry.registerItem(boomblade, "Boomblade");

    }

}

 

 

 

boomblade file:

package com.brickepm.mymod;

 

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.item.Item;

import net.minecraft.item.Item.ToolMaterial;

import net.minecraft.item.ItemSword;

 

public class ItemBoomBlade extends ItemSword

{

  public ItemBoomBlade(Item.ToolMaterial material, String name)

  {

    super(material);

  setUnlocalizedName(MyMod.MODID + "_" + "boomblade");

  setTextureName(MyMod.MODID + ":" + "boomblade");

  setCreativeTab(CreativeTabs.tabCombat);

  }

}

 

en_US.lang file:

 

item.Boom Blade Mod_Boomblade.name=Boom Blade

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