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mysticpenguin

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Everything posted by mysticpenguin

  1. Hello I'm making a 1.7.10 forge mod and I am trying to give the player 3 potion effects. It works with 2 and the code does not seem to have any errors for 3 potion effects, but only 2 show up. Any help would be great Food Item Code: package com.mystic.potatoes; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemFood; import net.minecraft.item.ItemStack; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.world.World; public class ItemRainbowPotato extends ItemFood { private int secondpotionid; private int secondpotionDuration; private int secondpotionAmplifier; private float secondpotionEffectPropability; private int thirdpotionid; private int thirdpotionDuration; private int thirdpotionAmplifier; private float thirdpotionEffectPropability; public ItemRainbowPotato(int hunger, float saturation, boolean wolfFood) { super(hunger, saturation, wolfFood); setAlwaysEdible(); setPotionEffect(Potion.moveSpeed.id, 120, 5, 1.0F); setSecondPotionEffect(Potion.jump.id, 120, 3, 1.0F); setThirdPotionEffect(Potion.damageBoost.id, 120, 3, 1.0F); } //second potion effect protected void onFoodEaten(ItemStack par1ItemStack, World par2world, EntityPlayer par3EntityPlayer) { super.onFoodEaten(par1ItemStack, par2world, par3EntityPlayer); if (!par2world.isRemote && this.secondpotionid > 0 && par2world.rand.nextFloat() < this.secondpotionDuration * 20) { par3EntityPlayer.addPotionEffect(new PotionEffect (this.secondpotionid, this.secondpotionDuration * 20, this.secondpotionAmplifier));; } } public ItemFood setSecondPotionEffect(int par1, int par2, int par3,float par4) { this.secondpotionid = par1; this.secondpotionDuration = par2; this.secondpotionAmplifier = par3; this.secondpotionEffectPropability = par4; return this; } public ItemFood setThirdPotionEffect(int par1, int par2, int par3,float par4) { this.thirdpotionid = par1; this.thirdpotionDuration = par2; this.thirdpotionAmplifier = par3; this.thirdpotionEffectPropability = par4; return this; } }
  2. Could the texture/icon be the problem? In the code for the plant icons texture names I have this: icons = par1IconRegister.registerIcon(CucumbersMod.MODID + ":" + "cucumberplant" + i); And in resources I named them cucumberplant1 , cucumberplant2, cucumberplant3 Could I naming the textures wrong?
  3. jabelar I think i may remake my plant with your tutorial
  4. I do have custom textures and recently I noticed something new. When i try to place the seed the seed leaves my inventory as if it was planted.
  5. In my mod I made a seed item for a plant. When I right click with the seed the player animation goes to placing a block but no plant is planted. Please help. Seed Code: package com.mystic.cucumbers; import net.minecraft.block.Block; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.EnumPlantType; import net.minecraftforge.common.IPlantable; public class ItemCucumberSeed extends Item implements IPlantable { private Block plant; private String name = "CucumberSeed"; public ItemCucumberSeed(Block plant) { this.plant = plant; setUnlocalizedName(CucumbersMod.MODID + "_" + "cucumberseed"); setTextureName(CucumbersMod.MODID + ":" + "cucumberseed"); setCreativeTab(CreativeTabs.tabMaterials); } public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) { if (par7 != 1) { return false; } else if (par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack) && par2EntityPlayer.canPlayerEdit(par4, par5 + 1, par6, par7, par1ItemStack)) { if(par3World.getBlock(par4, par5, par6) == Blocks.dirt || par3World.getBlock(par4, par5, par6) == Blocks.grass) { if (par3World.isAirBlock(par4, par5 + 1, par6)) { par3World.setBlock(par4, par5 + 1, par6, this.plant); --par1ItemStack.stackSize; return true; } else { return false; } } else { return false; } } else { return false; } } @Override public EnumPlantType getPlantType(IBlockAccess world, int x, int y, int z) { return EnumPlantType.Crop; } @Override public Block getPlant(IBlockAccess world, int x, int y, int z) { return plant; } @Override public int getPlantMetadata(IBlockAccess world, int x, int y, int z) { return 0; } } Plant Code: package com.mystic.cucumbers; import java.util.Random; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.BlockBush; import net.minecraft.block.IGrowable; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.util.IIcon; import net.minecraft.world.World; public class BlockCucumberPlant extends BlockBush implements IGrowable { @SideOnly(Side.CLIENT) private IIcon[] icons; public BlockCucumberPlant() { super(Material.plants); setBlockName(CucumbersMod.MODID + "_" + "cucumberplant"); setHardness(0.0F); setBlockBounds(0F, 0.0F, 0F, 1F, 0.25F, 1F); setStepSound(soundTypeGrass); } @Override @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister par1IconRegister) { icons = new IIcon[3]; for (int i = 0; i < icons.length; i++) { icons = par1IconRegister.registerIcon(CucumbersMod.MODID + ":" + "cucumberplant" + i); } } @Override @SideOnly(Side.CLIENT) public IIcon getIcon(int par1, int par2) { if(par2 < 0 || par2 >= 3) { System.out.println("Something is wrong with the metadata for BlockCucumberPlant!"); return icons[0]; } else return icons[par2]; } @Override public int getRenderType() { return 6; } @Override public boolean func_149851_a(World world, int x, int y, int z, boolean var5) { return world.getBlockMetadata(x, y, z) != 2; } @Override public boolean func_149852_a(World world, Random rand, int x, int y, int z) { return true; } @Override public void func_149853_b(World world, Random rand, int x, int y, int z) { int next = world.getBlockMetadata(x, y, z) + 1; if(next > 2) next = 2; world.setBlockMetadataWithNotify(x, y, z, next, 2); } public void updateTick(World world, int x, int y, int z, Random rand) { super.updateTick(world, x, y, z, rand); if (world.getBlockLightValue(x, y + 1, z) >=9) { int l = world.getBlockMetadata(x, y, z); if (1 < 2) { if (rand.nextInt(5) == 0) { ++l; world.setBlockMetadataWithNotify(x, y, z, 1, 2); } } } } }
  6. Im making a forge 1.7.10 mod that adds a new plant that would work like the potato where the seed item is also food. Does anyone know how to make something like this? Thanks
  7. Im currently using Minecraft Forge 1.7.10 and I am wondering how would I make a mod that adds a new crafting table to Minecraft. Thanks
  8. I tried the unlocalized name fix and it still would not work
  9. Hi I have tried everything I can think of and I cant get the name of my item to show up in minecraft. Any help would be great . Main class file: package com.brickepm.mymod; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.registry.GameRegistry; import net.minecraftforge.common.util.EnumHelper; import net.minecraft.item.Item.ToolMaterial; @Mod(modid = MyMod.MODID, version = MyMod.VERSION) public class MyMod { public static final String MODID = "Boom Blade Mod"; public static final String VERSION = "1.0"; public static Item boomblade; public static Item.ToolMaterial boom = EnumHelper.addToolMaterial("mypick", 3, 1000, 9.5F, 3.5F, 10); @Mod.EventHandler public void preinit(FMLPreInitializationEvent event) { boomblade = new ItemBoomBlade(boom, "boomblade"); GameRegistry.registerItem(boomblade, "Boomblade"); } } boomblade file: package com.brickepm.mymod; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.Item.ToolMaterial; import net.minecraft.item.ItemSword; public class ItemBoomBlade extends ItemSword { public ItemBoomBlade(Item.ToolMaterial material, String name) { super(material); setUnlocalizedName(MyMod.MODID + "_" + "boomblade"); setTextureName(MyMod.MODID + ":" + "boomblade"); setCreativeTab(CreativeTabs.tabCombat); } } en_US.lang file: item.Boom Blade Mod_Boomblade.name=Boom Blade
  10. sorry I'm very new to this and I am confused on what your saying do think you could show me in code what you mean? Thank you
  11. Im making my first mod and I learned how to make crafting recipes. When i tried to test it out the game launched and I could play but when I tried the crafting recipe nothing happened . Any help would be great code: package com.ethan.ethansmod; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.registry.GameRegistry; @Mod(modid = Ethansmod.MODID, version = Ethansmod.VERSION) public class Ethansmod { public static final String MODID = "my mod"; public static final String VERSION = "1.0"; public void init(FMLInitializationEvent event) { GameRegistry.addRecipe(new ItemStack(Items.baked_potato), "aaa", "aaa", "aaa", 'a', Blocks.bookshelf ); } } ----------------------------- I am using forge for 1.7.10 on a mac
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