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Posted

I'm making a mod that has a level system where you need to be a certain level to use certain tools or weapons or armor. How would I make it so that if they're not a certain level the player cannot use the specific tool? Thanks in advance!

Posted

I guess PlayerUseItemEvent is a good place to start :)

for example, check if the item is a pickaxe and if the players level is less then 10 and the cancel then event.

I dont know what to do for the armor

Posted

For armour, I would check if the player has a certain level and if they don't have the required level/armour, then dequip the armour (this may cause some problems if the players inventory is full though).

The proud(ish) developer of Ancients

Posted

maybe try the same thing, if someone tries to use a pick they can't use, then it gets switched to another slot. If there isn't another slot then it would drop the pick on the ground.

The proud(ish) developer of Ancients

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