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[1.7.10]A projectile entity that spawns another entity on impact


Looke81

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Hi so i made a working projectile like a snowball and when it lands on the ground i want to to spawn another custom entity i have made but for some reason the entity doesn't spawn.

I know that the entity i want to spawn is in the game because i can use its mob egg and it spawns in.

 

entity projectile code:

 

http://pastebin.com/iUDEtYxr

 

entity i want to spawn code:

 

http://pastebin.com/zM7TzuP7

 

In my brain this should work and I cant see why it isn't but I'm but its something simple i just overlooked that i cant see.

BioWarfare Mod: http://goo.gl/BYWQty

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1. Why do you have the grenade effect in a separate class? There is no reason to do this, just spawn the particle effects in the onImpact method of EntityGrenade.

2. Like Eternaldoom said, you need to set the position of the grenade effect entity (this doesn't matter if you've just removed EntityGrenadeEffect altogether)

Don't make mods if you don't know Java.

Check out my website: http://shadowfacts.net

Developer of many mods

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