Posted January 7, 201510 yr I´m trying to create a addon mod, that it runs in server withou a client, but i need help to make a command with arguments and export it. My addon only add commands to minecraft. Main.class package com.playernerd.PlayerNerd.Nerdmon.Main; import net.minecraft.command.ICommandManager; import net.minecraft.command.ServerCommandManager; import net.minecraft.init.Blocks; import net.minecraft.server.MinecraftServer; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLServerStartingEvent; @Mod(modid = Main.MODID, version = Main.VERSION) public class Main { public static final String MODID = "PlayerNerdMon"; public static final String VERSION = "1.0"; @EventHandler public void init(FMLInitializationEvent event) { } @EventHandler public void onServerStart(FMLServerStartingEvent event) { MinecraftServer server = MinecraftServer.getServer(); // single player only? // This is line 62 as shown below in the error. ICommandManager command = server.getCommandManager(); ServerCommandManager manager = (ServerCommandManager) command; manager.registerCommand(new CommandSpawn()); } } I only try to make one command, the code: package com.playernerd.PlayerNerd.Nerdmon.Main; import net.minecraft.command.CommandBase; import net.minecraft.command.ICommandSender; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.server.MinecraftServer; import net.minecraft.world.WorldServer; import com.pixelmonmod.pixelmon.config.PixelmonEntityList; import com.pixelmonmod.pixelmon.entities.pixelmon.EntityPixelmon; import com.pixelmonmod.pixelmon.enums.EnumGrowth; import com.pixelmonmod.pixelmon.enums.EnumNature; import com.pixelmonmod.pixelmon.enums.EnumPokemon; public class CommandSpawn extends CommandBase { @Override public String getCommandName() { return "pnspawn"; } @Override public String getCommandUsage(ICommandSender icommandsender) { return "/pnspawn <nome> <level> <s/ns> <tamanho> <nature>"; } @Override public void processCommand(ICommandSender icommandsender, String[] args) { if(icommandsender instanceof EntityPlayer) { EntityPlayer p = (EntityPlayer) icommandsender; EntityPixelmon pkm; String name; WorldServer world; name = args[0]; if(EnumPokemon.hasPokemon(name)) { pkm = (EntityPixelmon) PixelmonEntityList.createEntityByName(name, p.worldObj); String lvl = args[1]; pkm.getLvl().setLevel(Integer.valueOf(lvl)); String shiny = args[2]; switch(shiny) { case "s": pkm.setIsShiny(true); break; case "ns": pkm.setIsShiny(false); break; } String growth = args[3]; switch(growth) { case "ginormous": pkm.setGrowth(EnumGrowth.Ginormous); break; case "enormous": pkm.setGrowth(EnumGrowth.Enormous); break; case "giant": pkm.setGrowth(EnumGrowth.Giant); break; case "huge": pkm.setGrowth(EnumGrowth.Huge); break; case "ordinary": pkm.setGrowth(EnumGrowth.Ordinary); break; case "runt": pkm.setGrowth(EnumGrowth.Runt); break; case "small": pkm.setGrowth(EnumGrowth.Small); break; case "pygmy": pkm.setGrowth(EnumGrowth.Pygmy); break; case "microscopic": pkm.setGrowth(EnumGrowth.Microscopic); break; } p.worldObj.spawnEntityInWorld(pkm); } else { } } } } Could anyone help me??
January 8, 201510 yr Author I need to know how to make command with arguments, export a addon (When i try export it give me a error) and make it run i server without the mod needs to be in client.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.