Posted January 15, 201510 yr So I'm using InputEvent.KeyInputEvent to detect input from the keyboard. I have also followed a tutorial for key bindings. But I can't seem to figure out how to detect who is giving the input. Thanks in Advance.
January 15, 201510 yr KeyInputEvent is a client-side event. So the "who" is always the current, client-side player. So how do get the current client-side player?
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