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minecraft 1.8 block (pillar like blocks)


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The model for grass_normal allows you to implement a block with a different texture on each side, but I am unsure of what particle and overlay do.



    "parent": "block/grass",
    "textures": {
        "particle": "blocks/dirt",
        "bottom": "blocks/dirt",
        "top": "blocks/grass_top",
        "side": "blocks/grass_side",
        "overlay": "blocks/grass_side_overlay"

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You might find this link useful, it talks about the block model system in quite a bit of detail; see the four topics under "Blocks"



There is also an example project that you can download and compile to see how it works.  Example 1 does exactly what you need.




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