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Posted

Hi all,

I looked around in almost every mod but I couldn't make it. It's just not working.

Please explain me what to do in order to get a custom rendered block.

 

So I have a render id:

RenderIds.machineRenderId = RenderingRegistry.getNextAvailableRenderId();

 

And I made a model and render file and I set the renderID in the BlockMachine class, etc.

 

So I need just an example for every function I need to use...

 

Thank you in advance!

Posted

I third this.

 

I have just transferred over from using ModLoader.

 

I knew how to make custom block renders using the TileEntitySpecialRenderer in ModLoader, but I never learnt the other way using render IDs.  Correct me if I am wrong, but from what I understand the TileEntitySpecialRenderer method is more for blocks with custom animations (like the enchantment table)?

 

Hopefully a tutorial is added to the Generic Mod showing both methods with the most recent Forge release (they have been the best tutorials I have seen so far). Or, at least someone gives us something on here to get us moving.

 

Thanks for anyone who helps us out with this (if anyone does, lol). :)

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