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Changing Camera Height and Bounding Box


gegy1000
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I'm trying to set the Camera Height and Bounding box of the player. That's all working, but after I changed the bounding box the player get's a 'black tint'. This is because I am using player.yOffset to change the camera height. I can't see any ways around this. If you could help me I would be very grateful.

 

Here's my code:

 

package gegy1000.warriors.client.renderer;

import java.util.HashMap;
import java.util.Map;

import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.entity.player.EntityPlayer;

import org.lwjgl.opengl.GL11;

public class CustomEntityRenderer extends EntityRenderer
{
private final Minecraft mc;

float offsetY = -1.05F;

public CustomEntityRenderer(Minecraft mc)
{
	super(mc, mc.getResourceManager());
	this.mc = mc;
}

public void hurtCameraEffect(float p_78482_1_)
{
}

@Override
public void renderWorld(float p_78471_1_, long p_78471_2_)
{
	GL11.glRotatef(90, 1, 0, 0);
	GL11.glRotatef(90, 0, 1, 0);
	GL11.glRotatef(90, 0, 0, 1);
	super.renderWorld(p_78471_1_, p_78471_2_);
}

@Override
public void updateCameraAndRender(float partialTick)
{
	hurtCameraEffect(partialTick);

	EntityPlayer player = mc.thePlayer;

	if (player == null || player.isPlayerSleeping())
	{
		super.updateCameraAndRender(partialTick);
		return;
	}

	GL11.glRotatef(90, 1, 0, 0);

	player.yOffset -= offsetY;
	super.updateCameraAndRender(partialTick);
	player.yOffset = 1.62F;
}

@Override
public void getMouseOver(float partialTick)
{
	super.getMouseOver(partialTick);
}
}

 

	@SubscribeEvent
public void renderTick(TickEvent.RenderTickEvent event)
{
	Minecraft mc = Minecraft.getMinecraft();

	if (mc.theWorld != null)
	{
		if(event.phase == Phase.START)
		{
			EntityClientPlayerMP player = mc.thePlayer;

			if (renderer == null)
			{
				renderer = new CustomEntityRenderer(mc);
			}
			if (mc.entityRenderer != renderer)
			{
				prevRenderer = mc.entityRenderer;
				mc.entityRenderer = renderer;
			}
		}
		else if(event.phase == Phase.END)
		{
		}
	}
}

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