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[Solved]1.7 Custom Throwable item Rendering


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I cannot for the life of me figure out what I am missing. When I throw my custom entity, it works in all aspects except that it appears as a white cube. The texture for the item works, so my texture is good to go, I just can't seem to get my Entity to take on the texture.






public class ItemCreeperHeart extends ItemRS {

public ItemCreeperHeart(){


this.maxStackSize = 16;






public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)


if (!par3EntityPlayer.capabilities.isCreativeMode)





        par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));


        if (!par2World.isRemote){

            par2World.spawnEntityInWorld(new EntityCreeperHeart(par2World, par3EntityPlayer));



        return par1ItemStack;










public class EntityCreeperHeart extends EntityThrowable{


public EntityCreeperHeart(World world) {





public EntityCreeperHeart(World par1World, EntityLivingBase par3EntityPlayer)


super(par1World, par3EntityPlayer);




public EntityCreeperHeart(World par1World, double par2, double par4, double par6)


super(par1World, par2, par4, par6);




protected void onImpact(MovingObjectPosition par1MovingObjectPosition) {


float f = 3.0F;



boolean flag = this.worldObj.getGameRules().getGameRuleBooleanValue("mobGriefing");

this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, f, true);















public class RenderCreeperHeart extends RenderSnowball


private static Item item;


private int num;


public RenderCreeperHeart(Item par1Item, int par2) {

super(par1Item, par2);

this.item = item;

num = 2;


public RenderCreeperHeart(Item par1Item)


this(item, 0);










public class ClientProxy extends CommonProxy{



public void registerRenderers(){

RenderingRegistry.registerEntityRenderingHandler(EntityCreeperHeart.class, new RenderCreeperHeart(ModItems.CreeperHeart));









public abstract class CommonProxy implements IProxy {


public void registerRenderers() {









Main Class




public void preInit(FMLPreInitializationEvent event){


FMLCommonHandler.instance().bus().register(new ConfigurationHandler());




EntityRegistry.registerModEntity(EntityCreeperHeart.class, "CreeperHeart", ++modEntityIndex, this, 64, 10, true);





For a great reference on making a custom Throwable Item, check out this guys post: http://www.minecraftforum.net/forums/mapping-and-modding/mapping-and-modding-tutorials/1571527-forge-1-7-x-custom-item-with-throwable-entity

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Are you sure your registerRenderers is ever called?


I would you suggest you add breakpoints or System.out.println() to the key parts of your code to see which bit isn't getting called as you expect, for example

- the renderer registration

- the constructor

- the doRender() in Snowball





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