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[UNSOLVED][1.7.10] Block Model resolution


BinaryCPG

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Is there a way to change the resolution of a block model?

(E.g.: A model surface with 16x16 pixels size in standard minecraft resolution,

but the textures resolution for that part is 64x64 pixels in size)

The TileEntitys are Going to kill us all and take over the entire (Minecraft) world!

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Are you talking about a custom model? In that case just change the variable inside the model for the new size.

If you're talking about a custom texture for a normal cube block like all the other's in MC, you don't have to

do anything it will render the higher quality texture to fit the block giving it a better look. 8)

a.k.a. Sirius

width=400 height=82http://i.imgur.com/QRtYi6e.png[/img]

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If you are referring to the variables "textureWidth" and "textureHeight",

then you should read the description of both these variables:

"The size of the texture FILE'S width/height in pixels."

and not of the texture to be shown in the model segment.

The TileEntitys are Going to kill us all and take over the entire (Minecraft) world!

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