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Posted

Okay, so, I'm making a 2 block high block. Don't really know how to add in dummy blocks (if anyone knows how to do this or can point me in the direction of a tutorial I'd be greatful to know) so I just copied over my customer door code and was going to work through it to alter it.

 

Wanted to test it first. In theory, it should be a regular door completely black, as that's the texture I made for it. I updated all references that I can see to point to this new block. The Item I made to place the block is told to place my custom block.

 

Yet, when I use the Item in the game, it still places my custom door.

 

In another world, it places a custome fence post that I made.

 

I genuinely can't understand why it's doing this. I can't see any references at all to any other blocks and it's all registered the same way as my 5 customer doors and they all work perfectly.

 

Can anyone help?

 

Block Code

http://pastebin.com/g2gDZcPv

 

Item Code

http://pastebin.com/uV3wf7MZ

Posted

Hi

 

First thing to try - generate a fresh world.  Sometimes, when you're developing a mod, the worlds you create along the way can have strange bugs due to Forge's auto-item-and-block-ID-replacement algorithm.

 

-TGG

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