Jump to content

RandomPositionGenerator.findRandomTargetBlockAwayFrom method ...powerful, but ..


Recommended Posts

Posted

Hi guys,

 

I would really like to use this method:

 

        _vec3 = RandomPositionGenerator.findRandomTargetBlockAwayFrom((EntityCreature)this.closestEntity, 8, 4, Vec3.createVectorHelper(this.closestEntity.posX, this.closestEntity.posY, this.closestEntity.posZ));

 

In my code, this.closestentity is the player ... and minecraft hate this with the following error. I would really like to use that method, but how come it cannot be use with an entity. Am I missing something ... ?

 

java.lang.ClassCastException: net.minecraft.entity.player.EntityPlayerMP cannot be cast to net.minecraft.entity.EntityCreature

 

What I am trying to do is for a water mob to flee away from the player when they get too close. Someone knows another method I could use?

 

 

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.