Jump to content

Recommended Posts

Posted

heres my code so far

 

 

package com.linumhost.TileEntity;

import com.linumhost.Blocks.AirGenerator;
import com.linumhost.Energy.IEnergyHandler;
import com.linumhost.Energy.IEnergyProvider;
import com.linumhost.Energy.IEnergyReceiver;
import com.linumhost.lib.RefStrings;

import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;

public class TileEntityAirGeneratorBlock extends TileEntity implements IEnergyProvider{

TileEntity entity;


TileEntityServerCaseBlock server = (TileEntityServerCaseBlock) entity;

public static int energyAmount = 0;
public int energyGenerated = 0;

public static boolean isActive = false;

public boolean canGen = false;

    private static final int MAX_EXTRACTABLE_ENERGY = 200;
private static final int MAX_STORABLE_ENERGY = 100000;

public int delay = 5;

@Override
public void updateEntity() {
	if(delay > 0) {
		delay--;
		return;
	}
	delay = 5;
	if(energyAmount != MAX_STORABLE_ENERGY){
		canGen = true;
            this.energyAmount = Math.min(this.energyAmount + this.energyGenerated, MAX_STORABLE_ENERGY);
            //System.out.println(energyAmount);
	}else if(energyAmount > MAX_STORABLE_ENERGY){
		energyGenerated = 0;
		isActive = false;
	}

	if(canGen){
		isActive = true;
		this.energyGenerated = 80;
	}

        if( this.energyAmount > 0 ) {
            int maxExtractable = MAX_EXTRACTABLE_ENERGY;
            for( ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS ) {
                TileEntity te = this.worldObj.getTileEntity(this.xCoord + direction.offsetX, this.yCoord + direction.offsetY, this.zCoord + direction.offsetZ);

                if( te instanceof IEnergyReceiver ) {
                    IEnergyReceiver receiver = (IEnergyReceiver) te;

                    if( !receiver.canConnectEnergy(direction) ) {
                        continue;
                    }

                    int extractable = this.extractEnergy(direction, maxExtractable, true);
                    int receivable = receiver.receiveEnergy(direction.getOpposite(), extractable, false);

                    maxExtractable -= receivable;
                    this.extractEnergy(direction, receivable, false);
                }

                if( maxExtractable == 0 ) {
                    break;
                }
            }
        }
}

    @Override
    public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate) {
        int energyExtracted = Math.min(this.energyAmount, Math.min(MAX_EXTRACTABLE_ENERGY, maxExtract));

        if( !simulate ) {
            this.energyAmount -= energyExtracted;
        }

        return energyExtracted;
    }

    @Override
    public int getEnergyStored(ForgeDirection from) {
        return this.energyAmount;
    }

    @Override
    public int getMaxEnergyStored(ForgeDirection from) {
        return MAX_STORABLE_ENERGY;
    }

    @Override
    public boolean canConnectEnergy(ForgeDirection from) {
        return true;
    }


}
[code]

[code]package com.linumhost.Blocks;

import org.lwjgl.input.Keyboard;

import com.linumhost.CreativeTab.ServerCreativeTab;
import com.linumhost.Gui.AirGeneratorGui;
import com.linumhost.TileEntity.TileEntityAirGeneratorBlock;
import com.linumhost.TileEntity.TileEntityServerCaseBlock;
import com.linumhost.lib.RefStrings;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

public class AirGenerator extends BlockContainer{

public AirGenerator(Material material) {
	super(material);
	setCreativeTab(ServerCreativeTab.tabBlocks);
	setHardness(5F);
	setResistance(10F);
	//this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 0.0F);
}

IIcon activeIcon;
IIcon unactiveIcon;

public Minecraft mc = Minecraft.getMinecraft();

TileEntity entity;

TileEntityAirGeneratorBlock tile = new TileEntityAirGeneratorBlock();


public static IIcon[] icons = new IIcon[6];

@SideOnly(Side.CLIENT)
public static IIcon topIcon;
@SideOnly(Side.CLIENT)
public static IIcon sideIcon;
@SideOnly(Side.CLIENT)
public static IIcon frontIcon;

public void registerBlockIcons(IIconRegister reg, IBlockAccess blockAccess, int x, int y, int z) {
    activeIcon = reg.registerIcon(RefStrings.MODID + ":airGeneratorFrontActivated");
    unactiveIcon = reg.registerIcon(RefStrings.MODID + ":airGeneratorFrontDeactivated");

	for (int side = 0; side < 6; side ++) {
        //this.icons[side] = reg.registerIcon(this.textureName + "_" + i);
        if(side == 0 || side == 1) {
        	//return topIcon;
	        this.icons[side] = reg.registerIcon(RefStrings.MODID + ":airGeneratorTop");
        } else if(side == 1 || side == 4 || side == 3 || side == 5) {
        	//return sideIcon;
	        this.icons[side] = reg.registerIcon(RefStrings.MODID + ":airGeneratorSide");
        } else if(side == 2){
        	this.icons[side] = getIcon();
        }
    }
}


    public IIcon getIcon(){
    	if(TileEntityAirGeneratorBlock.isActive == true){
    		return activeIcon;
    	}
	return unactiveIcon;
}


@Override
public IIcon getIcon(int side, int meta) {
    return this.icons[side];
}


public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9){
	if (!par1World.isRemote){
		//DO STUFF HERE
		mc.displayGuiScreen(new AirGeneratorGui(tile));
		return true;
	}

	return false;
}


@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entity, ItemStack itemStack) {
	if(entity == null){
		return;
	}

	//TileEntityAngleVentPipe2Block tile = (TileEntityAngleVentPipe2Block) world.getTileEntity(x,y,z);
	int rotation = MathHelper.floor_double((double)(entity.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;

	if(rotation == 0) {
		world.setBlockMetadataWithNotify(x, y, z, 2, 2);
	}

	if(rotation == 1) {
		world.setBlockMetadataWithNotify(x, y, z, 5, 2);
	}

	if(rotation == 2) {
		world.setBlockMetadataWithNotify(x, y, z, 3, 2);
	}

	if(rotation == 3) {
		world.setBlockMetadataWithNotify(x, y, z, 4, 2);
	}
}

@Override
public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
	return new TileEntityAirGeneratorBlock();
}

}

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I have no idea what the flip is going on, I can load the modpack just fine at forge 42.2.0 but any forge version above it insta-crashes with exit code 1. Can somebody tell me what's going on, this is minecraft 1.20.1 Latest.log: https://pastebin.com/pBUL1ZFa
    • does anyone know how to incorporate custom noise settings into a custom dimension through the use of datagen, I have created a custon json file for the noise settings that I want but I just don't know how to get it to register with the generated json file of the custom dimension.   here is the code for the dimension class package net.hurst.lustria.worldgen.dimension; import com.mojang.datafixers.util.Pair; import net.hurst.lustria.Lustria; import net.hurst.lustria.worldgen.biome.ModBiomes; import net.hurst.lustria.worldgen.registries.LustriaNoiseSettings; import net.minecraft.core.HolderGetter; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.BootstapContext; import net.minecraft.resources.ResourceKey; import net.minecraft.resources.ResourceLocation; import net.minecraft.tags.BlockTags; import net.minecraft.util.valueproviders.ConstantInt; import net.minecraft.world.level.Level; import net.minecraft.world.level.biome.*; import net.minecraft.world.level.dimension.BuiltinDimensionTypes; import net.minecraft.world.level.dimension.DimensionType; import net.minecraft.world.level.dimension.LevelStem; import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator; import net.minecraft.world.level.levelgen.NoiseGeneratorSettings; import java.util.List; import java.util.OptionalLong; public class ModDimensions { public static final ResourceKey<LevelStem> LUSTRIA_KEY = ResourceKey.create(Registries.LEVEL_STEM, ResourceLocation.fromNamespaceAndPath(Lustria.MOD_ID, "lustriadim")); public static final ResourceKey<Level> LUSTRIA_LEVEL_KEY = ResourceKey.create(Registries.DIMENSION, ResourceLocation.fromNamespaceAndPath(Lustria.MOD_ID, "lustriadim")); public static final ResourceKey<DimensionType> LUSTRIA_DIM_TYPE = ResourceKey.create(Registries.DIMENSION_TYPE, ResourceLocation.fromNamespaceAndPath(Lustria.MOD_ID, "lustriadim_type")); public static void bootstrapType(BootstapContext<DimensionType> context) { context.register(LUSTRIA_DIM_TYPE, new DimensionType( OptionalLong.of(12000), // fixedTime false, // hasSkylight true, // hasCeiling false, // ultraWarm false, // natural 1.0, // coordinateScale true, // bedWorks false, // respawnAnchorWorks -64, // minY 256, // height 256, // logicalHeight BlockTags.INFINIBURN_OVERWORLD, // infiniburn BuiltinDimensionTypes.OVERWORLD_EFFECTS, // effectsLocation 0.0f, // ambientLight new DimensionType.MonsterSettings(false, false, ConstantInt.of(0), 0))); } public static void bootstrapStem(BootstapContext<LevelStem> context) { HolderGetter<Biome> biomeRegistry = context.lookup(Registries.BIOME); HolderGetter<DimensionType> dimTypes = context.lookup(Registries.DIMENSION_TYPE); HolderGetter<NoiseGeneratorSettings> noiseGenSettings = context.lookup(Registries.NOISE_SETTINGS); NoiseBasedChunkGenerator wrappedChunkGenerator = new NoiseBasedChunkGenerator( new FixedBiomeSource(biomeRegistry.getOrThrow(Biomes.BEACH)), noiseGenSettings.getOrThrow(NoiseGeneratorSettings.CAVES)); NoiseBasedChunkGenerator noiseBasedChunkGenerator = new NoiseBasedChunkGenerator( MultiNoiseBiomeSource.createFromList( new Climate.ParameterList<>(List.of(Pair.of( Climate.parameters(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F), biomeRegistry.getOrThrow(Biomes.BEACH)), Pair.of( Climate.parameters(0.1F, 0.2F, 0.0F, 0.2F, 0.0F, 0.0F, 0.0F), biomeRegistry.getOrThrow(Biomes.BIRCH_FOREST)), Pair.of( Climate.parameters(0.3F, 0.6F, 0.1F, 0.1F, 0.0F, 0.0F, 0.0F), biomeRegistry.getOrThrow(Biomes.OCEAN)), Pair.of( Climate.parameters(0.4F, 0.3F, 0.2F, 0.1F, 0.0F, 0.0F, 0.0F), biomeRegistry.getOrThrow(Biomes.DARK_FOREST)) ))), noiseGenSettings.getOrThrow(NoiseGeneratorSettings.CAVES)); LevelStem stem = new LevelStem(dimTypes.getOrThrow(ModDimensions.LUSTRIA_DIM_TYPE), noiseBasedChunkGenerator); context.register(LUSTRIA_KEY, stem); } } minecraft version is 1.20.1
    • Please read the FAQ (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/) and post logs as described there using a site like https://mclo.gs and post the link to it here. It may have the information required to solve your problem.  
    • the error code comes up when i trry to run it and ive tried to fix it but i cant  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.