Jump to content

Random Drops not so Random


pro-mole

Recommended Posts

I'm trying to make a block that gives out different drops depending on random and not so random criterions. Basically it drops different sorts of grubs, where the grub is an item with metadata so that 0 is a normal grub, 1 is a fat grub, 2 is a red grub and for now that's all.

 

Here's the code for my block's harvesting:

 

@Override
public void harvestBlock(World world, EntityPlayer player, int x, int y, int z, int meta)
{	
	for(int i=0; i < meta; i++)
	{
		if (world.isBlockGettingPowered(x, y, z) && world.rand.nextInt(3) == 0)
		{
			world.spawnEntityInWorld(new EntityItem(world, x, y, z, new ItemStack(Mole.grub, 1, 2)));
			continue;
		}

		if (world.getBlockId(x, y, z) == Constants.MOLE_BLOCK_BAIT_PREMIUM && world.rand.nextInt(2) == 0)
		{
			world.spawnEntityInWorld(new EntityItem(world, x, y, z, new ItemStack(Mole.grub, 1, 1)));
			continue;
		}

		world.spawnEntityInWorld(new EntityItem(world, x, y, z, new ItemStack(Mole.grub, 1, 0)));
	}

}

 

The block can be of two types that behave pretty much the same. What happens, though is that every time I harvest one of these blocks(even if powered) I get only grubs with metadata 0. Any ideas?

 

OOPS Okay, so I found out that getBlockID in that position is returning 0 because the block is already destroyed, but I can use blockID. Not sure about the redstone power, though, it always comes up false =/

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.