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Posted

in my dev environment my textures work fine. but I tried to add it to an instance of a modpack(RR3) to do some testing for compatibility. while in rr3 one of my textures isn't loaded and the log doesn't say anything about a missing texture. O.o  what could cause a texture to work fine on its own but break with other mods and not leave a missing texture line in the log?

  • Author

I used a variable everywhere I entered the mod id so changing the place where the variable value is set changes it everywhere. do I need to change the name of the main class too?

  • Author

I keep getting  crashes Caused by:

java.lang.NoClassDefFoundError: com/FirstArchon/RedStoneium/proxy/ClientProxy (wrong name: com/FirstArchon/redstoneium/proxy/ClientProxy)

 

as far as I can tell it just really wants me to have the name have capital letters xD

  • Author

I found it

package com.FirstArchon.redstoneium.reference;

public class Reference {
public static final String MOD_ID  = "redstoneium";
public static final String MOD_NAME = "Redstoneium";
public static final String VERSSION = "1.7.10-1.0";
public static final String CLIENT_PROXY_CLASS = "com.FirstArchon.RedStoneium.proxy.ClientProxy";
public static final String SERVER_PROXY_CLASS = "com.FirstArchon.RedStoneium.proxy.ServerProxy";
public static final String GUI_FACTORY_CLASS = "com.FirstArchon.RedStoneium.client.gui.GuiFactory";



}

the RedStoneium references in the reference class didn't update!

  • Author

I fixed it. the problem was the

@SidedProxy(clientSide = Reference.CLIENT_PROXY_CLASS , serverSide = Reference.SERVER_PROXY_CLASS)
public static Iproxy proxy;

and Reference.CLIENT_PROXY_CLASS was wrong.

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