Posted February 7, 201510 yr Heyho Guys! I have created a simple Mod to test the features of Forge 1.8. Unfortunately, My Mod is not started at all. I don't know what's wrong, every structure is the same as I found in the examplemod which is run completely fine. Any Ideas? package com.bedrockminer.experiments; import com.bedrockminer.experiments.proxies.CommonProxy; import cpw.mods.fml.common.FMLLog; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; @Mod(modid = Experiments.modid, version = Experiments.version) public class Experiments { public static final String modid = "experiments"; public static final String version = "0.1-a.0"; @SidedProxy(clientSide = "com.bedrockminer.experiments.proxies.ClientProxy", serverSide = "com.bedrockminer.experiments.proxies.ClientProxy.CommonProxy") public static CommonProxy proxy; @EventHandler public void init(FMLInitializationEvent event) { proxy.init(event); FMLLog.info("init fired!"); } } Thanks in advance! http://i.imgur.com/wNvtGZw.png[/img] MODS and MODDING TUTORIALS
February 7, 201510 yr Log please. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
February 7, 201510 yr Author Log please. [13:10:05] [main/INFO] [GradleStart]: Extra: [] [13:10:06] [main/INFO] [GradleStart]: Running with arguments: [--userProperties, {}, --accessToken, {REDACTED}, --assetIndex, 1.8, --assetsDir, C:/Users/Julian/.gradle/caches/minecraft/assets, --version, 1.8, --tweakClass, net.minecraftforge.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker] [13:10:06] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker [13:10:06] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker [13:10:06] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker [13:10:06] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker [13:10:06] [main/INFO] [FML]: Forge Mod Loader version 8.0.26.1299 for Minecraft 1.8 loading [13:10:06] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.7.0_60-ea, running on Windows 7:amd64:6.1, installed at C:\Program Files\Java\jre7 [13:10:06] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation [13:10:06] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker [13:10:06] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.fml.relauncher.FMLCorePlugin [13:10:06] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin [13:10:06] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker [13:10:06] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker [13:10:06] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker [13:10:06] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker [13:10:06] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper [13:10:06] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work! [13:10:09] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing [13:10:09] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper [13:10:09] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker [13:10:10] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker [13:10:10] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker [13:10:10] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main} [13:10:12] [Client thread/INFO]: Setting user: Player14 [13:10:17] [Client thread/INFO]: LWJGL Version: 2.9.1 [13:10:20] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization [13:10:20] [Client thread/INFO] [FML]: MinecraftForge v11.14.0.1299 Initialized [13:10:20] [Client thread/INFO] [FML]: Replaced 204 ore recipies [13:10:21] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization [13:10:21] [Client thread/INFO] [FML]: Searching C:\Users\Julian\Desktop\Modding\Experimente\Experiments\mods for mods [13:10:36] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load [13:10:37] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, examplemod] at CLIENT [13:10:37] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, examplemod] at SERVER [13:10:37] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Example Mod [13:10:37] [Client thread/INFO] [FML]: Processing ObjectHolder annotations [13:10:37] [Client thread/INFO] [FML]: Found 384 ObjectHolder annotations [13:10:37] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0 [13:10:37] [Client thread/INFO] [FML]: Applying holder lookups [13:10:37] [Client thread/INFO] [FML]: Holder lookups applied [13:10:39] [sound Library Loader/INFO]: Starting up SoundSystem... [13:10:39] [Thread-7/INFO]: Initializing LWJGL OpenAL [13:10:39] [Thread-7/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [13:10:40] [Thread-7/INFO]: OpenAL initialized. [13:10:40] [sound Library Loader/INFO]: Sound engine started [13:10:59] [Client thread/INFO]: Created: 512x512 textures-atlas [13:11:00] [Client thread/INFO] [sTDOUT]: [com.example.examplemod.ExampleMod:init:18]: DIRT BLOCK >> tile.dirt [13:11:01] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods [13:11:01] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Example Mod [13:11:01] [Client thread/INFO]: SoundSystem shutting down... [13:11:01] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com [13:11:01] [sound Library Loader/INFO]: Starting up SoundSystem... [13:11:01] [Thread-9/INFO]: Initializing LWJGL OpenAL [13:11:01] [Thread-9/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [13:11:01] [Thread-9/INFO]: OpenAL initialized. [13:11:01] [sound Library Loader/INFO]: Sound engine started [13:11:04] [Client thread/INFO]: Created: 512x512 textures-atlas [13:11:36] [Client thread/INFO]: Stopping! [13:11:36] [Client thread/INFO]: SoundSystem shutting down... [13:11:37] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com http://i.imgur.com/wNvtGZw.png[/img] MODS and MODDING TUTORIALS
February 7, 201510 yr Author I do not have my mod in Forge's src/main/java but in another project's source folder; its a setup that has worked everytime for me until now. And why is my Java version weird? http://i.imgur.com/wNvtGZw.png[/img] MODS and MODDING TUTORIALS
February 7, 201510 yr Author I did it in two projects to make it easier to have several mods with one forge version. I have one folder with Forge in it. For every Mod I create a new workspace, create the mod's project and import the Forge folder as an existing project. Then I add it to the build path of the mod project and everything works fine. I think, I'm going to check my Java. I installed Java 8 recently and I think, not everything was updated correctly because I had several co-existent Java versions. http://i.imgur.com/wNvtGZw.png[/img] MODS and MODDING TUTORIALS
February 8, 201510 yr Author If this is so obvious that I have to import it as a library, why are there so many tutorials telling something different? (For example this one here: CLICK!) And if I really have to change this, which jar or zip do I need to import as the library? http://i.imgur.com/wNvtGZw.png[/img] MODS and MODDING TUTORIALS
February 8, 201510 yr Author GOT IT! Auch ein blindes Huhn findet mal ein Korn... (= Even a blind chicken finds something to eat sometimes) There are two different versions of everything we need for a mod: The @Mod annotation, the Init events, the @EventHandler Annotation and so on, once in the package cpw.mods.fml.common and once in the package net.minecraftforge.mods.common. Although there are exactly the same, they are obviously not interchangeable. I had the wrong one imported (cpw.mods.fml.common). Was this used in 1.7? Otherwise I cannot explain why my mod worked in 1.7 with exactly the same main class... @diesieben07: I'm still interested in this library thing you mentioned. Which one do I have to import? I cannot find anything that works. http://i.imgur.com/wNvtGZw.png[/img] MODS and MODDING TUTORIALS
February 8, 201510 yr You don't have to import the forge library. You just have to run gradlew setupDecompWorkspace eclipse and you import your project in eclipse. Done. No need for a seperate 'Forge' project. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
February 8, 201510 yr Author and you import your project in eclipse. Actually this is exactly what I did. "Import existing project into workspace". But this creates a new project in the eclipse workspace, so I called it like this. http://i.imgur.com/wNvtGZw.png[/img] MODS and MODDING TUTORIALS
February 8, 201510 yr and you import your project in eclipse. Actually this is exactly what I did. "Import existing project into workspace". But this creates a new project in the eclipse workspace, so I called it like this. Then why don't you have your code in src/main/java ? Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
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