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[1.7.10]How would I check if an item is on the ground?


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An item in the world is already an EntityItem to check if it is on the ground use


I am using this in an IItemRenderer and I dont seem to have a world instance. In IItemRenderer it does say that Object[] data parameter in the ENTITY type is the EntityItem in the world. But I cant get an entityitem from an object array...

I'm back from being gone for... I think its been about a year. I'm pretty sure nobody remembers me, but hello anybody who does!

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