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Posted

Hi, pardon my English.

 

I'm not sure how to implement getBurnTime. Also, I don't know if IFuelHandler should be implemented by a separate class or by every item usable as fuel. Thank you.

Posted

 

public class MyFuelHandler implements IFuelHandler {
   public int getBurnTime(ItemStack fuel) {
      return fuel.getItem() == YourMod.yourItem ? burnTimeInSeconds * 20 : 0;
   }
}

Seriously, it's not that hard. I was in a good mood.

Maker of the Craft++ mod.

Posted

Thank you. It works. So it's a separate class and burntime should check the argument and compare it to the items I want to handle. In my mind it would make much more sense if every item would implement the interface, but the way Forge does probably performs better.

Posted

You can also use multiple items in one handler.

return fuel.getItem() == YourMod.firstItem ? burnTime * 20 : (fuel.getItem() == YourMod.secondItem ? secondBurnTime * 20 : 0) : 0;

Maker of the Craft++ mod.

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