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[1.7.10 & 1.8] get a players ping to a server?


AyyyyLmao
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What are you trying to do?

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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Lucky for you I already have a ping command and it's really simple.

 

@Override
public void processCommandPlayer(EntityPlayer player, String[] args) {
outputMessage(player, String.valueOf(((EntityPlayerMP) player).ping), false, false);
}

 

Don't use outputMessage, it's a method I made. use player.addChatMessage

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Lucky for you I already have a ping command and it's really simple.

 

@Override
public void processCommandPlayer(EntityPlayer player, String[] args) {
outputMessage(player, String.valueOf(((EntityPlayerMP) player).ping), false, false);
}

 

Don't use outputMessage, it's a method I made. use player.addChatMessage

 

Thanks!!

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