Jump to content

Recommended Posts

Posted

Hello, I have managed to get my basic block to render while in the inventory and held but when I place it in the world I get the texture missing texture.

 

File1:

{
“variants”: {
“normal”: { “model”: “MinePlus:blockStackOfSticks” }
}
}

 

File2:

{
“parent”: “block/cube_all”,
“textures”: {
“all”: “MinePlus:blocks/blockStackOfSticks”
}
}

 

File3:

{
“parent”: “block/cube_all”,
“textures”: {
“all”: “MinePlus:blocks/blockStackOfSticks”
},
“display”: {
“thirdperson”: {
“rotation”: [ 10, -45, 170 ],
“translation”: [ 0, 1.5, -2.75 ],
“scale”: [ 0.375, 0.375, 0.375 ]
}
}
}

 

File4(Registering):

 

public class MinePlusBlocks {
public static final blockMinePlus stackOfSticks = new blockStackOfSticks();

public static void init(){
GameRegistry.registerBlock(stackOfSticks, “MinePlus_block_stackOfSticks”);
}

public static void textureInit(){
ModelResourceLocation res = new ModelResourceLocation(“mineplus:MinePlus_block_stackOfSticks”, “inventory”);
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(stackOfSticks), 0, res);
}
}

 

Help?

Posted

What are the names of those files? I suspect your names for the blocks are not matching up with the file names properly, so the item manages to find the item, which in turn references the block model, but the block itself is not pointing at that same model.

Posted

Ok, I was right. You refer to "MinePlus:blockStackOfSticks" in your blockstates, but the actual file is " MinePlus:MinePlus_block_stackOfSticks"

When you register the item, you do it properly, with the MinePlus:MinePlus_block_stackOfSticks, which is why it shows up properly in the inventory.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.