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Posted

In 1.8 Mojang made Ocean Temples generate over already generated chunks. So I'm wondering if there is a method that I can use to do this on 1.8 generated worlds triggered by an event.

 

 

If there isn't then its not the end of the world but I have no idea where to start with this so any help would be appreciated. Thanks!

What exactly do you want to do?

Why can't you just generate it when the world is generated?

Here could be your advertisement!

What exactly do you want to do?

Why can't you just generate it when the world is generated?

He want to generate a structure in an already made world.

 

@OP, maybe you can use the

WorldEvent.Load

event to generate the structure in the world, and have a boolean to check if it was already generated in the world.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

  • Author

Well, that took me a bit to figure out but that did the trick! Thanks larsgerrits!

 

What I'm exactly doing is making a sort of "hardmode" from Terraria for Minecraft. I've actually got a lot done in the past few days and the ore regen was really the only thing hindering me from making it a reality. Thanks again larsgerrits! The only downside with the method I'm using is that the ores can generate in man made structures below the Y coords for the ore generation. I really don't think there's a way around that. But as for now it works great!

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