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Scaling problem on a texture in 1.8.


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Hello, I am trying to make a button that uses a graphic instead of a textbox. Currently as a test I am using a white box with A single letter in it, and the graphic is a 16 by 16 pixels picture.


However it seems whenever I try to render it on screen it is cropped to only show a small part of the topleft corner, increases the width and height can show the rest but the scaling is huge and takes up must of the screen.



This is the code I am using.



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