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[SOLVED][1.8] Multitextures


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Posted

So I am making several types of wood for my mod, and I am having a problem with the rendering of the block. The problem is not that I don't get to render the block, but the fact that one of the types of plank are using the wrong texture. Namely the alder plank.  Where it use the texture of the yew plank.  If you look at the code in the class BlockPlank you can see that I have placed in some System.out.println() for checking what values or strings are used. When placing the alderplank, it outputs

 

[11:12:27] [Client thread/INFO] [sTDOUT]: [com.tommywithatiger.extendedminecraft.blocks.BlockPlank:getStateFromMeta:51]: em:plank[woodtype=Alder]
[11:12:27] [server thread/INFO] [sTDOUT]: [com.tommywithatiger.extendedminecraft.blocks.BlockPlank:getStateFromMeta:51]: em:plank[woodtype=Alder]

which it should, but when broken it outputs

[11:14:37] [Client thread/INFO] [sTDOUT]: [com.tommywithatiger.extendedminecraft.blocks.BlockPlank:getMetaFromState:58]: Yew
16
[11:14:37] [Client thread/INFO] [sTDOUT]: [com.tommywithatiger.extendedminecraft.blocks.BlockPlank:getStateFromMeta:51]: em:plank[woodtype=Yew]
[11:14:37] [server thread/INFO] [sTDOUT]: [com.tommywithatiger.extendedminecraft.blocks.BlockPlank:getMetaFromState:58]: Yew
16
[11:14:37] [server thread/INFO] [sTDOUT]: [com.tommywithatiger.extendedminecraft.blocks.BlockPlank:getStateFromMeta:51]: em:plank[woodtype=Yew]
[11:14:37] [server thread/INFO] [sTDOUT]: [com.tommywithatiger.extendedminecraft.blocks.BlockPlank:getMetaFromState:58]: Yew
16
[11:14:37] [server thread/INFO] [sTDOUT]: [com.tommywithatiger.extendedminecraft.blocks.BlockPlank:getStateFromMeta:51]: em:plank[woodtype=Yew]
[11:14:37] [server thread/INFO] [sTDOUT]: [com.tommywithatiger.extendedminecraft.blocks.BlockPlank:getMetaFromState:58]: Yew
16

 

Which now means that the game thinks it is Yew plank. I have been trying to look for why it does this, but havn't really found the error. If someone could help me that would be great

 

 

Code:

 

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Posted

You have 17 types. You can only have 16 of those being saved as metadata (metadata is still saved as 4 bits => 0-15).

The world now thinks the block is from the last type when it's actually the first one.

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Posted

So what you are saying is that I can only have 16 different types saved in metadata. So if you want more than 16 you have to register several blocks? Or is it possibly to setup another Enum?

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