Posted February 28, 201510 yr Hello! First of all, I'm brand spanking new to Minecraft modding, so my apologies if I ask too many questions! I'm attempting to make a block that has two textures (texture #1 is on the top and bottom, texture #2 is on all four other sides). I want these textures to be controlled by what metadata the block has, as well as which side said texture should be applied to. How would I do this? (I will provide what I've already got if need-be). I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.
February 28, 201510 yr Author Register however many Icons you need in registerBlockIcons. Then in getIcon you get the metadata as a parameter and return the appropriate Icon. Thanks, works great! As it happens, I put the textures in the bin directory, so it seems I'm going to have to make all 12 textures again (I really should have backed them up before I cleaned it). I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.
February 28, 201510 yr Author Why do you put them there? Resources go in src/main/resources. I got it mixed up with where you're actually supposed to put them, lol. If anything, such a mistake isn't likely to happen again! I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.
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