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kick player before login.


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I want to deny a connection of a player. but I don't want the log in and log out message in de chat.






public void PlayerLoggedIn( ServerConnectionFromClientEvent event) {


IChatComponent message = new ChatComponentText("opening ModControl gui...");


//event.manager.sendPacket(new S00PacketDisconnect(message));

//((NetHandlerPlayServer) event.handler).kickPlayerFromServer("reason");






I tried some different methods but the log in message is still broadcasting in the chat.

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