Posted March 8, 201510 yr I am using a piece of decompiled code, does anyone know what this is supposed to be? (1.$SwitchMap$net$minecraftforge$client$IItemRenderer$ItemRenderType[type.ordinal()])
March 8, 201510 yr This is 1.7.x IItemRenderer's ItemRenderType (enum). Those are deprecated as of 1.8 (whole IItemRenderer). In past versions this Enum was used to determine how to render item on screen (entity in world, 1st person, 3rd person, etc.) 1.7.10 is no longer supported by forge, you are on your own.
March 8, 201510 yr Author So what would i change it to? This is my whole class. import net.minecraft.client.Minecraft; import net.minecraft.client.entity.AbstractClientPlayer; import net.minecraft.client.gui.inventory.GuiContainerCreative; import net.minecraft.client.gui.inventory.GuiInventory; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.client.settings.GameSettings; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.IItemRenderer; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import net.minecraftforge.client.IItemRenderer.ItemRendererHelper; import org.lwjgl.opengl.GL11; public class RenderM9 implements IItemRenderer { private static final ResourceLocation texture = new ResourceLocation("MasterGuns", "modeltextures/M9.png"); protected ModelM9 model; protected ModelLeftArm modellefta; protected ModelRightArm modelrighta; public RenderM9() { this.model = new M9(); this.modelrighta = new ModelRightArm(); this.modellefta = new ModelLeftArm(); } public boolean handleRenderType(ItemStack item, IItemRenderer.ItemRenderType type) { switch (type.ordinal()) { case 1: case 2: return true; } return false; } public boolean shouldUseRenderHelper(IItemRenderer.ItemRenderType type, ItemStack item, IItemRenderer.ItemRendererHelper helper) { return false; } public void renderItem(IItemRenderer.ItemRenderType type, ItemStack item, Object... data) { AbstractClientPlayer player = Minecraft.func_71410_x().field_71439_g; switch (1.$SwitchMap$net$minecraftforge$client$IItemRenderer$ItemRenderType[type.ordinal()]) { case 1: case 2: GL11.glPushMatrix(); Minecraft.func_71410_x().field_71446_o.func_110577_a(texture); boolean isFirtsPerson = false; if ((data[1] != null) && ((data[1] instanceof EntityPlayer))) { if (((EntityPlayer)data[1] != Minecraft.func_71410_x().field_71451_h) || (Minecraft.func_71410_x().field_71474_y.field_74320_O != 0) || ((((Minecraft.func_71410_x().field_71462_r instanceof GuiInventory)) || ((Minecraft.func_71410_x().field_71462_r instanceof GuiContainerCreative))) && (RenderManager.field_78727_a.field_78735_i == 180.0F))) { float scale = 0.35F; GL11.glTranslatef(0.25F, 0.25F, 0.06F); GL11.glScalef(scale, scale, scale); GL11.glRotatef(100.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(150.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(15.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-7.0F, 1.0F, 0.0F, 0.0F); } else { isFirtsPerson = true; float scale = 0.7F; GL11.glTranslatef(-0.2F, 0.35F, -0.25F); GL11.glScalef(scale, scale, scale); GL11.glRotatef(100.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(150.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(25.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(6.5F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-10.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(4.1F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-1.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-1.4F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-0.5F, 0.0F, 1.0F, 0.0F); } } this.model.func_78088_a((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); GL11.glPushMatrix(); Minecraft.func_71410_x().field_71446_o.func_110577_a(player.func_110306_p()); if ((data[1] != null) && ((data[1] instanceof EntityPlayer))) { if (((EntityPlayer)data[1] != Minecraft.func_71410_x().field_71451_h) || (Minecraft.func_71410_x().field_71474_y.field_74320_O != 0) || ((((Minecraft.func_71410_x().field_71462_r instanceof GuiInventory)) || ((Minecraft.func_71410_x().field_71462_r instanceof GuiContainerCreative))) && (RenderManager.field_78727_a.field_78735_i == 180.0F))) { float scale = 0.0F; GL11.glScalef(scale, scale, scale); } else { float scale = 0.7F; GL11.glScalef(2.0F, scale, scale); isFirtsPerson = true; GL11.glTranslatef(0.15F, 0.4F, -2.1F); GL11.glRotatef(-120.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-70.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-30.0F, 0.0F, 0.0F, 1.0F); } } this.modellefta.func_78088_a((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); GL11.glPushMatrix(); Minecraft.func_71410_x().field_71446_o.func_110577_a(player.func_110306_p()); if ((data[1] != null) && ((data[1] instanceof EntityPlayer))) { if (((EntityPlayer)data[1] != Minecraft.func_71410_x().field_71451_h) || (Minecraft.func_71410_x().field_71474_y.field_74320_O != 0) || ((((Minecraft.func_71410_x().field_71462_r instanceof GuiInventory)) || ((Minecraft.func_71410_x().field_71462_r instanceof GuiContainerCreative))) && (RenderManager.field_78727_a.field_78735_i == 180.0F))) { float scale = 0.0F; GL11.glScalef(scale, scale, scale); } else { float scale = 0.7F; GL11.glScalef(2.0F, scale, scale); isFirtsPerson = true; GL11.glTranslatef(-0.7F, -0.8F, -0.45F); GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F); } } this.modelrighta.func_78088_a((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); } } }
March 8, 201510 yr ItemRenderType type switch(type) { case INVENTORY: break; case ...: break; etc... } http://greyminecraftcoder.blogspot.com/2013/09/custom-item-rendering-using.html I don't see your problem. 1.7.10 is no longer supported by forge, you are on your own.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.