Posted October 21, 201212 yr Hi All, I'm converting a mod from RML to FML and something isn't working right for me, and I can't think why. I have a male and female version of a living entity: EntityFolkF and EntityFolkM that subclass my EntityFolk, each one has a different model and so in my ClientProxy I have: RenderingRegistry.registerEntityRenderingHandler(EntityFolkM.class, new RenderFolk(new ModelBiped())); RenderingRegistry.registerEntityRenderingHandler(EntityFolkF.class, new RenderFolk(new ModelFolkFemale())); This sort of works, I see the ModelBiPed, but if I put a break-point in my RenderFolk's doRender() override, it never hits it / never gets called and I need it. The RenderFolk's constructor is definitely getting called. if I remove the female one from the two lines above and alter the male one to: RenderingRegistry.registerEntityRenderingHandler(EntityFolk.class, new RenderFolk(new ModelBiped())); Eg. use the superclass instead. It works fine, the doRender() gets called and I can do my extra stuff, but of course I can only use one or the other model. This worked using RML, so is there a Forge way of doing this, or better way. I just need to have two different models for the genders and the gender isn't decided until the point that I need to spawn one in, they're not just random spawns, I spawn specific ones in at specific locations. Thanks in advance for any suggestions.
October 28, 201212 yr couldn't you just do RenderingRegistry.registerEntityRenderingHandler(EntityFolk.class, new RenderFolk(new ModelBiped())); and then in your doRender do this? if(par1Entity instanceof EntityFolkM){ //doMaleModel rendering }else if(par1Entity instanceof EntityFolkF){ //doFemaleModel rendering }
October 28, 201212 yr Author Thanks Rich! It wasn't exactly the solution I used, as I still need it to use the ModelFolkFemale model as well as the extra rendering, but it got me thinking on the right lines... so I got the FolkRender to find out the gender and render or not render the extra 'lady parts' :-) Cheers,
October 29, 201212 yr Thanks Rich! It wasn't exactly the solution I used, as I still need it to use the ModelFolkFemale model as well as the extra rendering, but it got me thinking on the right lines... so I got the FolkRender to find out the gender and render or not render the extra 'lady parts' :-) Cheers, Yeah I couldn't narrow down exactly what you were trying to do given just the snippets, but glad it helped.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.