Jump to content

Rendering Item On Block


jamesc554544

Recommended Posts

Having a crash when loading a would with the block in...

 

 

Sorry about it not being in the code thingy, it would not let me use it or the spoilers or anything :(

 

package net.gammas.magicas.models;

 

import net.gammas.magicas.tileentites.TileEntityEssenceExtractor;

import net.minecraft.block.Block;

import net.minecraft.client.Minecraft;

import net.minecraft.client.renderer.OpenGlHelper;

import net.minecraft.client.renderer.Tessellator;

import net.minecraft.client.renderer.entity.RenderItem;

import net.minecraft.client.renderer.entity.RenderManager;

import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;

import net.minecraft.entity.Entity;

import net.minecraft.entity.item.EntityItem;

import net.minecraft.tileentity.TileEntity;

import net.minecraft.util.ResourceLocation;

import net.minecraft.world.World;

 

import org.lwjgl.opengl.GL11;

 

public class TileEntityEssenceExtractorRenderer extends TileEntitySpecialRenderer

{

 

// The model of your block

private final ModelEssenceExtractor model;

private EntityItem entItem = null;

 

public TileEntityEssenceExtractorRenderer()

{

this.model = new ModelEssenceExtractor();

}

 

private void adjustRotatePivotViaMeta(World world, int x, int y, int z)

{

int meta = world.getBlockMetadata(x, y, z);

GL11.glPushMatrix();

GL11.glRotatef(meta * (-90), 0.0F, 0.0F, 1.0F);

GL11.glPopMatrix();

}

 

@Override

public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale)

{

GL11.glPushMatrix();

GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);

ResourceLocation texture = new ResourceLocation("magicasmod" + ":" + "textures/blocks/EssenceExtractor.png");

Minecraft.getMinecraft().renderEngine.bindTexture(texture);

GL11.glPushMatrix();

GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);

this.model.render((Entity) null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);

GL11.glPopMatrix();

GL11.glPopMatrix();

 

int slot = 0;

TileEntityEssenceExtractor tileEntity = (TileEntityEssenceExtractor) te;

if ((entItem == null) || entItem.getEntityItem().getItem() != tileEntity.getStackInSlot(slot).getItem())

entItem = new EntityItem(tileEntity.getWorldObj(), x, y, z, tileEntity.getStackInSlot(slot));

GL11.glPushMatrix();

this.entItem.hoverStart = 0.0F;

RenderItem.renderInFrame = true;

GL11.glTranslatef((float) x + 0.5F, (float) y + 1.02F, (float) z + 0.3F);

GL11.glRotatef(180, 0, 1, 1);

RenderManager.instance.renderEntityWithPosYaw(entItem, x + 0.5, y + 1, z + 0.5, 0, 0);

RenderItem.renderInFrame = false;

GL11.glPopMatrix();

}

 

private void adjustLightFixture(World world, int i, int j, int k, Block block)

{

Tessellator tess = Tessellator.instance;

float brightness = block.getLightValue(world, i, j, k);

int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);

int modulousModifier = skyLight % 65536;

int divModifier = skyLight / 65536;

tess.setColorOpaque_F(brightness, brightness, brightness);

OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) modulousModifier, divModifier);

}

}

 

-- Head --

Stacktrace:

at net.minecraft.entity.item.EntityItem.<init>(EntityItem.java:62)

at net.gammas.magicas.models.TileEntityEssenceExtractorRenderer.renderTileEntityAt(TileEntityEssenceExtractorRenderer.java:55)

 

Link to comment
Share on other sites

if ((entItem == null) || entItem.getEntityItem().getItem() != tileEntity.getStackInSlot(slot).getItem())
         entItem = new EntityItem(tileEntity.getWorldObj(), x, y, z, tileEntity.getStackInSlot(slot));

If

tileEntity.getStackInSlot(slot)

returns

null

, it will crash when calling

getItem()

on

null

.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Link to comment
Share on other sites

to insert code, type the following without the : 

[co:de]
your code here

 

[spoi:ler]

your console data here

[/spoi:ler]

 

it's bbcode, there are reference websites around.

 

p.s. I am having crashes while trying to render items on blocks in 1.8, too.  It's hard.

hw developer in a sw world

Link to comment
Share on other sites

I just stopped my mod from crashing when there's a null slot on my shelfblock (i.e. trying to render an empty item) by checking to make sure it's not null before doing the render.

 

however, it still doesn't render my items and when I remove them from my ShelfBlock storage slots, they disappear.  I must have broken something and not gotten the rendering right. 

hw developer in a sw world

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • We need the crash report or debug.log, as explained in the FAQ
    • i have the decocraft mod and i can see all of them. i can click right click and place the items but as soon as i put it down it disappears. im so sad it doesnt work and i dont know how to fix it. i used cursed forge to launch minecraft as well.
    • Me and my friend wanted to make a custom mod pack hosted on aternos. I downloaded the same mods as the server then started the server and my minecraft and I joined the server without issues. Then I sent the mods to my friend compressed in a zip folder (i don’t know if that has anything to do with the issue). He unpacked it put it in his mod folder and started it but couldn't join the server and got this issue:   internal exception: java.lang.runtimeexception: server not initialized yet! call IMDLib.entityHandler (modid)   Also we are using curseforge launcher to manage the mods on client side. But as I said it works on my side but not with my friend, that’s why it doesn’t make sense   Mod list:   xplosives-1.2.0.jar whisperwoods-1.18.2-2.1.0-forge.jar waystones-forge-1.18.2-10.2.2.jar voicechat-forge-1.18.2-2.4.32.jar trashslot-forge-1.18.2-11.0.3.jar towns_and_towers_forge-1.10.0.1+1.18.2.jar torchmaster-18.2.1.jar ToolBelt-1.18.2-1.18.9.jar toms_storage-1.18.2-1.4.4.jar swingthroughgrass-1.18.2-1.9.1.jar strictly_origins_v5.1_1.18.2.jar starlight-1.0.2+forge.546ae87.jar SpartanWeaponry-1.18.2-3.0.4.jar SimpleQuarry-1.18.2-18.2.5.jar simpleplanes-1.18.2-5.2.2.jar secretrooms-1.18.2-1.1.5.jar right-click-harvest-3.2.0+1.18.2-forge.jar REIPluginCompatibilities-forge-8.0.89.jar RoughlyEnough|tems-8.3.681-forge.jar RegionsUnexploredForge-0.4.1_1+1.18.2.jar TerraBlender-forge-1.18.2-1.2.0.126.jar Recall_Potion_v1.0.3-1.18.2.jar Quark-3.2-358.jar PickleTweaks-1.18.2-6.1.2.jar Pehkui-3.7.11+1.18.2-forge.jar Origins-1.18.2-1.4.1.4-unified.jar naturalist-forge-1.1.1-1.18.2.jar mysticaloaktree-1.18.2-1.2.jar selene-1.18.2-1.17.14.jar MysticalAgradditions-1.18.2-5.1.4.jar MysticalAgriculture-1.18.2-5.1.5.jar MultiMine-1.18.7.jar moyai-1.18.2-1.1.4.jar ModernDynamicSurroundings-5.0.0.4.jar lootbeams-1.18.1-release-july1722.jar journeymap-1.18.2-5.9.7-forge.jar ironfurnaces-1.18.2-3.3.3.jar ironchest-1.18.2-13.2.11.jar industrial-foregoing-1.18.2-3.3.1.6-10.jar titanium-1.18.2-3.5.11-45.jar immersive_armors-1.5.6+1.18.2-forge.jar hardcorerevival-forge-1.18.2-8.0.1.jar HammerLib-1.18.2-18.2.16. jar gravestone-1.18.2-1.0.1.jar geckolib-forge-1.18-3.0.57.jar findme-3.0.6-forge.jar faithfulbackrooms3.0.0.7.jar elevatorid-1.18.2-1.8.4.jar EasyMagic-v3.3.0-1.18.2-Forge.jar PuzzlesLib-v3.5.9-1.18.2-Forge.jar easy_villagers-1.18.2-1.0.11.jar easy_mob_farm_1.18.2-7.1.0.jar DynamicTrees-1.18.2-1.0.4.jar dragonseeker-1.1.1-1.18.2.jar iceandfire-2.1.12-1.18.2.jar Cucumber-1.18.2-5.1.5 jar cloth-config-6.5.116-forge.jar citadel-1.11.3-1.18.2.jar chunkloaders-1.2.8a-forge-mc1.18.jar supermartijn642configlib-1.1.8-forge-mc1.18.jar supermartijn642corelib-1.1.17-forge-mc1.18.jar cave_dweller-1.18.2-1.6.4.jar carryon-1.18.2-1.17.1.12.jar caelus-forge-1.18.1-3.0.0.2.jar BotanyTrees-Forge-1.18.2-4.0.13.jar BotanyPots-Forge-1.18.2-8.1.29.jar Bookshelf-Forge-1.18.2-13.3.56.jar balm-3.2.6.jar AutoRegLib-1.7-53.jar ars_nouveau-1.18.2-2.9.0.jar curios-forge-1.18.2-5.0.9.2.jar Patchouli-1.18.2-71.1.jar architectury-4.12.94-forge.jar almostunified-forge-1.18.2-0.3.10.jar [1.18.2] SecurityCraft v1.9.8.jar
    • Thank you for trying, I really appreciate it
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.