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isFull3D() doesn't work in custom items


SteveKunG

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I using Forge build 1336.

 

Here my some example code for isFull3D().

 

 

package stevekung.mods.moreplanets.planets.diona.items;

 

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.item.ItemStack;

import net.minecraft.world.World;

import net.minecraftforge.fml.relauncher.Side;

import net.minecraftforge.fml.relauncher.SideOnly;

import stevekung.mods.moreplanets.common.items.ItemMorePlanets;

import stevekung.mods.moreplanets.planets.diona.entities.projectiles.EntityLaserMP;

import stevekung.mods.moreplanets.planets.diona.entities.projectiles.EntityLaserMP.LaserType;

 

public class ItemLaserGun extends ItemMorePlanets

{

public ItemLaserGun(String name)

{

super();

this.setMaxStackSize(1);

this.setMaxDamage(860);

this.setUnlocalizedName(name);

}

 

@Override

@SideOnly(Side.CLIENT)

public boolean isFull3D()

{

return true;

}

 

@Override

public ItemStack onItemRightClick(ItemStack itemStack, World world, EntityPlayer player)

{

boolean flag = player.capabilities.isCreativeMode;

 

if (flag || player.inventory.hasItem(DionaItems.laser_ammo))

{

EntityLaserMP laser = new EntityLaserMP(world, player, 1.0F);

 

itemStack.damageItem(1, player);

world.playSoundAtEntity(player, "moreplanets:player.laser", 1.0F, 2.0F / (1.0F * 0.4F + 1.2F) + 1.0F * 0.5F);

 

int slot = -1;

if (player.inventory.hasItemStack(new ItemStack(DionaItems.laser_ammo, 1, 1)))

{

laser.setLaserType(LaserType.HYPER);

 

for (int k = 0; k < player.inventory.mainInventory.length; ++k)

{

if (player.inventory.mainInventory[k] != null && player.inventory.mainInventory[k].getItem() == DionaItems.laser_ammo && player.inventory.mainInventory[k].getItemDamage() == 1)

{

slot = k;

break;

}

}

}

else if (player.inventory.hasItemStack(new ItemStack(DionaItems.laser_ammo, 1, 0)))

{

laser.setLaserType(LaserType.NORMAL);

 

for (int k = 0; k < player.inventory.mainInventory.length; ++k)

{

if (player.inventory.mainInventory[k] != null && player.inventory.mainInventory[k].getItem() == DionaItems.laser_ammo && player.inventory.mainInventory[k].getItemDamage() == 0)

{

slot = k;

break;

}

}

}

else if (player.inventory.hasItemStack(new ItemStack(DionaItems.laser_ammo, 1, 2)))

{

laser.setLaserType(LaserType.EMP);

 

for (int k = 0; k < player.inventory.mainInventory.length; ++k)

{

if (player.inventory.mainInventory[k] != null && player.inventory.mainInventory[k].getItem() == DionaItems.laser_ammo && player.inventory.mainInventory[k].getItemDamage() == 2)

{

slot = k;

break;

}

}

}

if (!world.isRemote)

{

world.spawnEntityInWorld(laser);

}

if (!flag && slot >= 0)

{

player.inventory.decrStackSize(slot, 1);

}

}

return itemStack;

}

}

 

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