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By Viler_of_cool · Posted
I need help figuring out how to change the eating animation of an item to drinking (aka give it the sound of drinking). If anyone could help me that would be great. code: public static final RegistryObject<Item> MILK_BOTTLE = Items.register("milk_bottle", () -> new Item(new Item.Properties() .food(new FoodProperties.Builder() .nutrition(1) .alwaysEat() .build() ))); -
By TileEntity · Posted
If you are using AMD/ATI, get the latest drivers from their website - do not update via system
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