Posted March 31, 201510 yr Hello! I have tried to add some localization and textures for my custom item but it does not work. Package structure is as follows: en_US.lang: item.tStone.name=Transmutation Stone itemGroup.transmutation=Transmutation Registering the item renderer thingamajig: @Mod.EventHandler public void init(FMLInitializationEvent e) { if (e.getSide() == Side.CLIENT) { RenderItem rI = Minecraft.getMinecraft().getRenderItem(); rI.getItemModelMesher().register(ModItems.tStone, 0, new ModelResourceLocation("transmutation:tStone", "inventory")); } } In the game, the creative tab is literally called "itemGroup.transmutation" and not "Transmutation", and the item itself is called "item.tStone.name" instead of "Transmutation Stone". The item's texture is a purple and black block. Any idea as to why the game isn't reading this? (Funny side-note, overriding the addInformation() method, clearing the tooltip List and adding a String to it makes it act as the item title!)
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