Posted April 4, 201510 yr So I made an entity that I create with a packet. I have the entity exploding when it hits the ground. It works, and all the particles and sound go off and the blocks are deleted. But whenever I try to go into the exploded area, it doesn't let me and the blocks that look like they were exploded come back as I get near them. Anyone know what's causing this? Code: @Override protected void onImpact(MovingObjectPosition mop) { this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 3.0f, true); } Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.
April 4, 201510 yr Author Oops. Yea that solved it Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.
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