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Posted

As I am still learning this 1.8 rendering, help is needed.

Alredy figured out tess, now making dynamic models.

 

How do I register .json model?

NOT an item, NOT a block, NOT anything, just register model to be.

 

How do I get this model to render inside Render.class (extension ofc.) at some x/y/z for given Entity3DSpell (extending Entity)?

 

All this stuff is very complicated and takes time (mosty time), I really belive there is a simple solution.

 

Goal: Make my Render3DSpell.class accept String from argumented "Entity3DSpell.class" and use it to find and render model registered with this string key-name.

 

Additional questions:

Making model spin? (methods)

Render 3D deep glowing?

Render particles behind it (like you know - fireball) - that I guess goes to entity itself, BUT - How many EntityFX is too much? I want to make nice blur behind spell.

1.7.10 is no longer supported by forge, you are on your own.

  • Author

Is it even possible to just get .json model? Or have it not-for-item/block?

1.7.10 is no longer supported by forge, you are on your own.

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